+ \item[{\small LANG}] \CGG{} can be localized to display menus and messages in many languages.
+Currently there are 16 languages in addition to English, of varying quality. Some information on
+these is in the \nameref{cha:translations} chapter.
+Language settings are normally read from your Linux O/S \textit{locale} settings.
+The \CGG{} program checks environment variables to determine your settings to use as the language.
+First it checks the value of LANGUAGE and will use that if set.
+If that is not set, then it checks
+LC\_ALL and finally if that is not set either, it will use the value of LANG. You can check the current
+settings from a window by looking at the output of the \textit{printenv} command.
+
+To run on a language different than the one selected on your system just change
+the \texttt{LANG} environment variable before starting up \CGG{} like this:
+
+\hspace{2em} \texttt{export LANG}=\textit{2 letter language code\_2 letter country code.UTF-8}
+
+For example, from a window type:
+
+\hspace{2em} \texttt{export LANG=es\_ES.UTF-8}
+
+then startup \CGG{} and you will have translations in Spanish. If you started \CGG{} from that same
+window using \texttt{\{cinelerra\_path\}/bin/cin} you will see a message in that window something similar to:
+
+\hspace{2em} \textit{lang changed from en\_US.UTF-8 to es\_ES-UTF-8}
+
+However, although generally LANGUAGE is not set, it is possible that another progam that was run may
+have set it so you may have to substitute LANGUAGE for the word LANG above.
+
+Depending on your Operating System and Desktop application, there may be other ways to accomplish a
+language change. For example, on Fedora with the Gnome desktop, the simplest method of switching your
+language to German and immediately starting \CGG{} is to use:
+
+\hspace{2em} \texttt{LANGUAGE=de \{cinelerra\_path\}/bin/cin}
+
+