\item[Add Nodes] Create a new node with the hostname and port settings.
\item[Sort nodes] sorts the nodes list based on the hostname.
\item[Delete Nodes] deletes whatever node is highlighted in the nodes list. You can highlight several at once to have them all deleted.
\item[Client Watchdog Timeout] a default value of $15$ seconds is used here and the tumbler increments by $15$ seconds. A value of $0$ (zero) disables the watchdog so that if you have a slow client, it will not kill the render job while waiting for that client to respond.
\item[Total jobs to create] determines the number of jobs to dispatch to the render farm. Total jobs is used to divide a render job into that specified number of tasks. Each background job is assigned a timeline segment to process. The render farm software tries to process all of the rendering in parallel so that several computers can be used to render the results.
\item[Add Nodes] Create a new node with the hostname and port settings.
\item[Sort nodes] sorts the nodes list based on the hostname.
\item[Delete Nodes] deletes whatever node is highlighted in the nodes list. You can highlight several at once to have them all deleted.
\item[Client Watchdog Timeout] a default value of $15$ seconds is used here and the tumbler increments by $15$ seconds. A value of $0$ (zero) disables the watchdog so that if you have a slow client, it will not kill the render job while waiting for that client to respond.
\item[Total jobs to create] determines the number of jobs to dispatch to the render farm. Total jobs is used to divide a render job into that specified number of tasks. Each background job is assigned a timeline segment to process. The render farm software tries to process all of the rendering in parallel so that several computers can be used to render the results.