\begin{lstlisting}[numbers=none]
Proxy #1
Scale factor: 1/4
- Rescaled to project size (FFMEG only) = unchecked
+ Rescaled to project size (FFMPEG only) = unchecked
File Format: FFMPEG | qt
Video Preset-->
Compression: png.qt
Proxy #2
Scale factor: 1/4
- Rescaled to project size (FFMEG only) = unchecked
+ Rescaled to project size (FFMPEG only) = unchecked
File Format: FFMPEG | qt
Video Preset-->
Compression: magicyuv.qt
Proxy #3
Scale factor: 1/4
- Rescaled to project size (FFMEG only) = unchecked
+ Rescaled to project size (FFMPEG only) = unchecked
File Format: FFMPEG | qt
Video Preset-->
Compression: openjpeg.qt
Proxy #4
Scale factor: 1/4
- Rescaled to project size (FFMEG only) = unchecked
+ Rescaled to project size (FFMPEG only) = unchecked
File Format: FFMPEG | pro
Video Preset-->
Compression: prores_4444.pro
Proxy #5
Scale factor: 1/4
- Rescaled to project size (FFMEG only) = unchecked
+ Rescaled to project size (FFMPEG only) = unchecked
File Format: FFMPEG | mkv
Video Preset-->
Compression: user_ffvhuff.mkv
It is sometimes handy to have EDL \index{EDL} assets not as a copy, but as a
reference that is automatically updated into your project. Suppose
you have several short videos that at the end have the same credits
-which include the current year such as 2019. But now it is 2020 and
+which include the current year such as 2021. But now it is 2022 and
all of the videos would have to be individually updated with the new
date. By including a \textit{Referenced File} as the EDL file type
when you create each of the videos, you can just change the one