\section{\CGG{} AppImage}%
\label{sec:cin_gg_appimage}
+\index{appimage}
The main way to install \CGG{} is to use the AppImage. This is updated regularly and works for every distro, since it already contains the necessary dependencies.
A big advantage of using the AppImage format is that it is only 1/3 the size of the normal install,
and since each release is named differently, you can keep a number of versions in a directory,
and when testing from a terminal you just have to type CinGG, then hit tab, and complete it to
the desired date release.
-
For 64-bit systems you can choose between an image with up-to-date libraries or one that supports older libraries, which you should use only if the first image gives you problems with unsupported libs. There is also a 32-bit older distro available that has \textit{i686} as part of the filename that currently works on older distros but may not work on the newest distros
-(most of the popular Linux distributions such
-as Arch, Ubuntu, and Fedora have dropped support for this older architecture). In any case, if you are using a 32-bit Linux distro, you should compile your sources from git or use a precompiled binary\protect\footnote{Remember that a 32-bit distro does not address more than 4GB of memory, so you may have stability and performance problems with large, high-resolution mediafiles.}. And there is a 8/10/12 bit newer distro that handles 8 or 10 or 12 bits that has \textit{multibit} as part of the filename. Installing the appimage is simple:
+(most of the popular Linux distributions such as Arch, Ubuntu, and Fedora have dropped support for this older architecture). In any case, if you are using a 32-bit Linux distro, you should compile your sources from git or use a precompiled binary\protect\footnote{Remember that a 32-bit distro does not address more than 4GB of memory, so you may have stability and performance problems with large, high-resolution mediafiles.}. And there is a 8/10/12 bit newer distro that handles 8 or 10 or 12 bits that has \textit{multibit} as part of the filename. Installing the appimage is simple:
Download the file from:
drivers for your Operating System graphics board because libGLU.so and other OpenGL libraries are
not included in the AppImage.
+Using AppImage means you can't have the installation folder and work on the files. To unpack the AppImage and get its structure in folders and files see \nameref{sub:managing_appimage} To create, edit and manage appimages see \nameref{sub:built_appimage_scratch}.
+
\section{Download Already Built \CGG{}}%
\label{sec:download_already_built_cinelerra_gg}