ffmpeg tip fix, status tweaks, clip popup tweaks
[goodguy/history.git] / cinelerra-5.1 / cinelerra / assetpopup.C
1
2 /*
3  * CINELERRA
4  * Copyright (C) 1997-2012 Adam Williams <broadcast at earthling dot net>
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19  *
20  */
21
22 #include "asset.h"
23 #include "assetedit.h"
24 #include "assetpopup.h"
25 #include "assetremove.h"
26 #include "awindow.h"
27 #include "awindowgui.h"
28 #include "bcdisplayinfo.h"
29 #include "bcsignals.h"
30 #include "clipedit.h"
31 #include "cstrdup.h"
32 #include "cwindow.h"
33 #include "cwindowgui.h"
34 #include "edl.h"
35 #include "edlsession.h"
36 #include "filexml.h"
37 #include "language.h"
38 #include "localsession.h"
39 #include "mainerror.h"
40 #include "mainindexes.h"
41 #include "mainsession.h"
42 #include "mwindow.h"
43 #include "mwindowgui.h"
44 #include "tracks.h"
45 #include "vwindow.h"
46 #include "vwindowgui.h"
47
48
49 AssetPopup::AssetPopup(MWindow *mwindow, AWindowGUI *gui)
50  : BC_PopupMenu(0, 0, 0, "", 0)
51 {
52         this->mwindow = mwindow;
53         this->gui = gui;
54 }
55
56 AssetPopup::~AssetPopup()
57 {
58 }
59
60 void AssetPopup::create_objects()
61 {
62         BC_MenuItem *menu_item;
63         BC_SubMenu *submenu;
64         add_item(info = new AssetPopupInfo(mwindow, this));
65         add_item(format = new AWindowListFormat(mwindow));
66         add_item(new AssetPopupSort(mwindow, this));
67         add_item(index = new AssetPopupBuildIndex(mwindow, this));
68         add_item(view = new AssetPopupView(mwindow, this));
69         add_item(view_window = new AssetPopupViewWindow(mwindow, this));
70         add_item(new AssetPopupPaste(mwindow, this));
71         add_item(menu_item = new BC_MenuItem(_("Match...")));
72         menu_item->add_submenu(submenu = new BC_SubMenu());
73         submenu->add_submenuitem(new AssetMatchSize(mwindow, this));
74         submenu->add_submenuitem(new AssetMatchRate(mwindow, this));
75         submenu->add_submenuitem(new AssetMatchAll(mwindow, this));
76         add_item(menu_item = new BC_MenuItem(_("Remove...")));
77         menu_item->add_submenu(submenu = new BC_SubMenu());
78         submenu->add_submenuitem(new AssetPopupProjectRemove(mwindow, this));
79         submenu->add_submenuitem(new AssetPopupDiskRemove(mwindow, this));
80 }
81
82 void AssetPopup::paste_assets()
83 {
84 // Collect items into the drag vectors for temporary storage
85         gui->lock_window("AssetPopup::paste_assets");
86         mwindow->gui->lock_window("AssetPopup::paste_assets");
87         mwindow->cwindow->gui->lock_window("AssetPopup::paste_assets");
88
89         gui->collect_assets();
90         mwindow->paste_assets(mwindow->edl->local_session->get_selectionstart(1),
91                 mwindow->edl->tracks->first,
92                 0);   // do not overwrite
93
94         gui->unlock_window();
95         mwindow->gui->unlock_window();
96         mwindow->cwindow->gui->unlock_window();
97 }
98
99 void AssetPopup::match_size()
100 {
101 // Collect items into the drag vectors for temporary storage
102         gui->collect_assets();
103         mwindow->gui->lock_window("AssetPopup::match_size");
104         mwindow->asset_to_size();
105         mwindow->gui->unlock_window();
106 }
107
108 void AssetPopup::match_rate()
109 {
110 // Collect items into the drag vectors for temporary storage
111         gui->collect_assets();
112         mwindow->gui->lock_window("AssetPopup::match_rate");
113         mwindow->asset_to_rate();
114         mwindow->gui->unlock_window();
115 }
116
117 void AssetPopup::match_all()
118 {
119 // Collect items into the drag vectors for temporary storage
120         gui->collect_assets();
121         mwindow->gui->lock_window("AssetPopup::match_rate");
122         mwindow->asset_to_all();
123         mwindow->gui->unlock_window();
124 }
125
126 int AssetPopup::update()
127 {
128         format->update();
129         gui->collect_assets();
130         return 0;
131 }
132
133
134 AssetPopupInfo::AssetPopupInfo(MWindow *mwindow, AssetPopup *popup)
135  : BC_MenuItem(_("Info..."))
136 {
137         this->mwindow = mwindow;
138         this->popup = popup;
139 }
140
141 AssetPopupInfo::~AssetPopupInfo()
142 {
143 }
144
145 int AssetPopupInfo::handle_event()
146 {
147         if(mwindow->session->drag_assets->total)
148         {
149                 mwindow->awindow->asset_edit->edit_asset(
150                         mwindow->session->drag_assets->values[0]);
151         }
152         else
153         if(mwindow->session->drag_clips->total)
154         {
155                 popup->gui->awindow->clip_edit->edit_clip(
156                         mwindow->session->drag_clips->values[0]);
157         }
158         return 1;
159 }
160
161
162 AssetPopupBuildIndex::AssetPopupBuildIndex(MWindow *mwindow, AssetPopup *popup)
163  : BC_MenuItem(_("Rebuild index"))
164 {
165         this->mwindow = mwindow;
166         this->popup = popup;
167 }
168
169 AssetPopupBuildIndex::~AssetPopupBuildIndex()
170 {
171 }
172
173 int AssetPopupBuildIndex::handle_event()
174 {
175 //printf("AssetPopupBuildIndex::handle_event 1\n");
176         mwindow->rebuild_indices();
177         return 1;
178 }
179
180
181 AssetPopupSort::AssetPopupSort(MWindow *mwindow, AssetPopup *popup)
182  : BC_MenuItem(_("Sort items"))
183 {
184         this->mwindow = mwindow;
185         this->popup = popup;
186 }
187
188 AssetPopupSort::~AssetPopupSort()
189 {
190 }
191
192 int AssetPopupSort::handle_event()
193 {
194         mwindow->awindow->gui->sort_assets();
195         return 1;
196 }
197
198
199 AssetPopupView::AssetPopupView(MWindow *mwindow, AssetPopup *popup)
200  : BC_MenuItem(_("View"))
201 {
202         this->mwindow = mwindow;
203         this->popup = popup;
204 }
205
206 AssetPopupView::~AssetPopupView()
207 {
208 }
209
210 int AssetPopupView::handle_event()
211 {
212         VWindow *vwindow = mwindow->get_viewer(1, DEFAULT_VWINDOW);
213         vwindow->gui->lock_window("AssetPopupView::handle_event");
214
215         if(mwindow->session->drag_assets->total)
216                 vwindow->change_source(
217                         mwindow->session->drag_assets->values[0]);
218         else
219         if(mwindow->session->drag_clips->total)
220                 vwindow->change_source(
221                         mwindow->session->drag_clips->values[0]);
222
223         vwindow->gui->unlock_window();
224         return 1;
225 }
226
227
228 AssetPopupViewWindow::AssetPopupViewWindow(MWindow *mwindow, AssetPopup *popup)
229  : BC_MenuItem(_("View in new window"))
230 {
231         this->mwindow = mwindow;
232         this->popup = popup;
233 }
234
235 AssetPopupViewWindow::~AssetPopupViewWindow()
236 {
237 }
238
239 int AssetPopupViewWindow::handle_event()
240 {
241 // Find window with nothing
242         VWindow *vwindow = mwindow->get_viewer(1);
243
244 // TODO: create new vwindow or change current vwindow
245         vwindow->gui->lock_window("AssetPopupView::handle_event");
246
247         if(mwindow->session->drag_assets->total)
248                 vwindow->change_source(
249                         mwindow->session->drag_assets->values[0]);
250         else
251         if(mwindow->session->drag_clips->total)
252                 vwindow->change_source(
253                         mwindow->session->drag_clips->values[0]);
254
255         vwindow->gui->unlock_window();
256         return 1;
257 }
258
259
260 AssetPopupPaste::AssetPopupPaste(MWindow *mwindow, AssetPopup *popup)
261  : BC_MenuItem(_("Paste"))
262 {
263         this->mwindow = mwindow;
264         this->popup = popup;
265 }
266
267 AssetPopupPaste::~AssetPopupPaste()
268 {
269 }
270
271 int AssetPopupPaste::handle_event()
272 {
273         popup->paste_assets();
274         return 1;
275 }
276
277
278 AssetMatchSize::AssetMatchSize(MWindow *mwindow, AssetPopup *popup)
279  : BC_MenuItem(_("Match project size"))
280 {
281         this->mwindow = mwindow;
282         this->popup = popup;
283 }
284
285 int AssetMatchSize::handle_event()
286 {
287         popup->match_size();
288         return 1;
289 }
290
291 AssetMatchRate::AssetMatchRate(MWindow *mwindow, AssetPopup *popup)
292  : BC_MenuItem(_("Match frame rate"))
293 {
294         this->mwindow = mwindow;
295         this->popup = popup;
296 }
297
298 int AssetMatchRate::handle_event()
299 {
300         popup->match_rate();
301         return 1;
302 }
303
304 AssetMatchAll::AssetMatchAll(MWindow *mwindow, AssetPopup *popup)
305  : BC_MenuItem(_("Match all"))
306 {
307         this->mwindow = mwindow;
308         this->popup = popup;
309 }
310
311 int AssetMatchAll::handle_event()
312 {
313         popup->match_all();
314         return 1;
315 }
316
317
318 AssetPopupProjectRemove::AssetPopupProjectRemove(MWindow *mwindow, AssetPopup *popup)
319  : BC_MenuItem(_("Remove from project"))
320 {
321         this->mwindow = mwindow;
322         this->popup = popup;
323 }
324
325 AssetPopupProjectRemove::~AssetPopupProjectRemove()
326 {
327 }
328
329 int AssetPopupProjectRemove::handle_event()
330 {
331         mwindow->remove_assets_from_project(1, 1,
332                 mwindow->session->drag_assets,
333                 mwindow->session->drag_clips);
334         return 1;
335 }
336
337
338 AssetPopupDiskRemove::AssetPopupDiskRemove(MWindow *mwindow, AssetPopup *popup)
339  : BC_MenuItem(_("Remove from disk"))
340 {
341         this->mwindow = mwindow;
342         this->popup = popup;
343 }
344
345
346 AssetPopupDiskRemove::~AssetPopupDiskRemove()
347 {
348 }
349
350 int AssetPopupDiskRemove::handle_event()
351 {
352         mwindow->awindow->asset_remove->start();
353         return 1;
354 }
355
356
357 AssetListMenu::AssetListMenu(MWindow *mwindow, AWindowGUI *gui)
358  : BC_PopupMenu(0, 0, 0, "", 0)
359 {
360         this->mwindow = mwindow;
361         this->gui = gui;
362 }
363
364 AssetListMenu::~AssetListMenu()
365 {
366 }
367
368 void AssetListMenu::create_objects()
369 {
370         add_item(format = new AWindowListFormat(mwindow));
371         add_item(new AWindowListSort(mwindow));
372         add_item(new AssetListCopy(mwindow));
373         add_item(new AssetListPaste(mwindow));
374         update_titles();
375 }
376
377 void AssetListMenu::update_titles()
378 {
379         format->update();
380 }
381
382 AssetListCopy::AssetListCopy(MWindow *mwindow)
383  : BC_MenuItem(_("Copy file list"))
384 {
385         this->mwindow = mwindow;
386         copy_dialog = 0;
387 }
388 AssetListCopy::~AssetListCopy()
389 {
390         delete copy_dialog;
391 }
392
393 int AssetListCopy::handle_event()
394 {
395         int len = 0;
396         MWindowGUI *gui = mwindow->gui;
397         gui->lock_window("AssetListCopy::handle_event");
398         mwindow->awindow->gui->collect_assets();
399         int n = mwindow->session->drag_assets->total;
400         for( int i=0; i<n; ++i ) {
401                 Indexable *indexable = mwindow->session->drag_assets->values[i];
402                 const char *path = indexable->path;
403                 if( !*path ) continue;
404                 len += strlen(path) + 1;
405         }
406         char *text = new char[len+1], *cp = text;
407         for( int i=0; i<n; ++i ) {
408                 Indexable *indexable = mwindow->session->drag_assets->values[i];
409                 const char *path = indexable->path;
410                 if( !*path ) continue;
411                 cp += sprintf(cp, "%s\n", path);
412         }
413         *cp = 0;
414         gui->unlock_window(); 
415
416         if( n ) {
417                 if( !copy_dialog )
418                         copy_dialog = new AssetCopyDialog(this);
419                 copy_dialog->start(text);
420         }
421         else {
422                 eprintf(_("Nothing selected"));
423                 delete [] text;
424         }
425         return 1;
426 }
427
428 AssetCopyDialog::AssetCopyDialog(AssetListCopy *copy)
429  : BC_DialogThread()
430 {
431         this->copy = copy;
432         copy_window = 0;
433 }
434
435 void AssetCopyDialog::start(char *text)
436 {
437         close_window();
438         this->text = text;
439         BC_DialogThread::start();
440 }
441
442 AssetCopyDialog::~AssetCopyDialog()
443 {
444         close_window();
445 }
446
447 BC_Window* AssetCopyDialog::new_gui()
448 {
449         BC_DisplayInfo display_info;
450         int x = display_info.get_abs_cursor_x();
451         int y = display_info.get_abs_cursor_y();
452
453         copy_window = new AssetCopyWindow(this, x, y);
454         copy_window->create_objects();
455         return copy_window;
456 }
457
458 void AssetCopyDialog::handle_done_event(int result)
459 {
460         delete [] text;  text = 0;
461 }
462
463 void AssetCopyDialog::handle_close_event(int result)
464 {
465         copy_window = 0;
466 }
467
468
469 AssetCopyWindow::AssetCopyWindow(AssetCopyDialog *copy_dialog, int x, int y)
470  : BC_Window(_(PROGRAM_NAME ": Copy File List"), x, y, 500, 200, 500, 200, 0, 0, 1)
471 {
472         this->copy_dialog = copy_dialog;
473 }
474
475 AssetCopyWindow::~AssetCopyWindow()
476 {
477 }
478
479 void AssetCopyWindow::create_objects()
480 {
481         BC_Title *title;
482         int x = 10, y = 10, pad = 5;
483         add_subwindow(title = new BC_Title(x, y, _("List of asset paths:")));
484         y += title->get_h() + pad;
485         int text_w = get_w() - x - 10;
486         int text_h = get_h() - y - BC_OKButton::calculate_h() - pad;
487         int text_rows = BC_TextBox::pixels_to_rows(this, MEDIUMFONT, text_h);
488         char *text = copy_dialog->text;
489         int len = strlen(text) + BCTEXTLEN;
490         file_list = new BC_ScrollTextBox(this, x, y, text_w, text_rows, text, len);
491         file_list->create_objects();
492
493         add_subwindow(new BC_OKButton(this));
494         show_window();
495 }
496
497
498 AssetListPaste::AssetListPaste(MWindow *mwindow)
499  : BC_MenuItem(_("Paste file list"))
500 {
501         this->mwindow = mwindow;
502         paste_dialog = 0;
503 }
504 AssetListPaste::~AssetListPaste()
505 {
506         delete paste_dialog;
507 }
508
509 int AssetListPaste::handle_event()
510 {
511         if( !paste_dialog )
512                 paste_dialog = new AssetPasteDialog(this);
513         paste_dialog->start();
514         return 1;
515 }
516
517 AssetPasteDialog::AssetPasteDialog(AssetListPaste *paste)
518  : BC_DialogThread()
519 {
520         this->paste = paste;
521         paste_window = 0;
522 }
523
524 AssetPasteDialog::~AssetPasteDialog()
525 {
526         close_window();
527 }
528
529 BC_Window* AssetPasteDialog::new_gui()
530 {
531         BC_DisplayInfo display_info;
532         int x = display_info.get_abs_cursor_x();
533         int y = display_info.get_abs_cursor_y();
534
535         paste_window = new AssetPasteWindow(this, x, y);
536         paste_window->create_objects();
537         return paste_window;
538 }
539
540 void AssetPasteDialog::handle_done_event(int result)
541 {
542         if( result ) return;
543         const char *bp = paste_window->file_list->get_text(), *ep = bp+strlen(bp);
544         ArrayList<char*> path_list;
545         path_list.set_array_delete();
546
547         for( const char *cp=bp; cp<ep && *cp; ) {
548                 const char *dp = strchr(cp, '\n');
549                 if( !dp ) dp = ep;
550                 char path[BCTEXTLEN], *pp = path;
551                 int len = sizeof(path)-1;
552                 while( --len>0 && cp<dp ) *pp++ = *cp++;
553                 if( *cp ) ++cp;
554                 *pp = 0;
555                 if( !strlen(path) ) continue;
556                 path_list.append(cstrdup(path));
557         }
558         if( !path_list.size() ) return;
559
560         MWindow *mwindow = paste->mwindow;
561         mwindow->interrupt_indexes();
562         mwindow->gui->lock_window("AssetPasteDialog::handle_done_event");
563         result = mwindow->load_filenames(&path_list, LOADMODE_RESOURCESONLY, 0);
564         mwindow->gui->unlock_window();
565         path_list.remove_all_objects();
566         mwindow->save_backup();
567         mwindow->restart_brender();
568         mwindow->session->changes_made = 1;
569 }
570
571 void AssetPasteDialog::handle_close_event(int result)
572 {
573         paste_window = 0;
574 }
575
576
577 AssetPasteWindow::AssetPasteWindow(AssetPasteDialog *paste_dialog, int x, int y)
578  : BC_Window(_(PROGRAM_NAME ": Paste File List"), x, y, 500, 200, 500, 200, 0, 0, 1)
579 {
580         this->paste_dialog = paste_dialog;
581 }
582
583 AssetPasteWindow::~AssetPasteWindow()
584 {
585 }
586
587 void AssetPasteWindow::create_objects()
588 {
589         BC_Title *title;
590         int x = 10, y = 10, pad = 5;
591         add_subwindow(title = new BC_Title(x, y, _("Enter list of asset paths:")));
592         y += title->get_h() + pad;
593         int text_w = get_w() - x - 10;
594         int text_h = get_h() - y - BC_OKButton::calculate_h() - pad;
595         int text_rows = BC_TextBox::pixels_to_rows(this, MEDIUMFONT, text_h);
596         file_list = new BC_ScrollTextBox(this, x, y, text_w, text_rows, (char*)0, 65536);
597         file_list->create_objects();
598         add_subwindow(new BC_OKButton(this));
599         add_subwindow(new BC_CancelButton(this));
600         show_window();
601 }
602