4 * Copyright (C) 1997-2012 Adam Williams <broadcast at earthling dot net>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "assetedit.h"
23 #include "assetremove.h"
25 #include "awindowgui.h"
26 #include "bcsignals.h"
28 #include "effectlist.h"
29 #include "labeledit.h"
30 #include "labelpopup.h"
32 AWindow::AWindow(MWindow *mwindow)
35 this->mwindow = mwindow;
36 current_folder[0] = 0;
46 gui->lock_window("AWindow::~AWindow");
51 asset_editors.remove_all_objects();
58 void AWindow::create_objects()
60 gui = new AWindowGUI(mwindow, this);
61 gui->create_objects();
62 gui->async_update_assets();
63 asset_remove = new AssetRemoveThread(mwindow);
64 clip_edit = new ClipEdit(mwindow, this, 0);
65 label_edit = new LabelEdit(mwindow, this, 0);
66 effect_tip = new EffectTipDialog(mwindow, this);
69 int AWindow::save_defaults(BC_Hash *defaults)
71 return gui->save_defaults(defaults);
73 int AWindow::load_defaults(BC_Hash *defaults)
75 return gui->load_defaults(defaults);
79 AssetEdit *AWindow::get_asset_editor()
81 AssetEdit *asset_edit = 0;
82 for( int i=0; !asset_edit && i<asset_editors.size(); ++i ) {
83 AssetEdit *thread = asset_editors[i];
84 if( !thread->running() ) asset_edit = thread;
87 asset_edit = new AssetEdit(mwindow);
88 asset_editors.append(asset_edit);