4 * Copyright (C) 2011 Adam Williams <broadcast at earthling dot net>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23 #include "batchrender.h"
24 #include "bcdisplayinfo.h"
25 #include "bcsignals.h"
26 #include "confirmsave.h"
32 #include "edlsession.h"
35 #include "filesystem.h"
37 #include "indexable.h"
42 #include "localsession.h"
43 #include "mainerror.h"
45 #include "mainsession.h"
48 #include "mwindowgui.h"
49 #include "packagedispatcher.h"
50 #include "packagerenderer.h"
52 #include "pluginset.h"
53 #include "preferences.h"
57 #include "transportque.h"
60 #include "dvdcreate.h"
65 int BatchRenderThread::column_widths[] = { 42, 42, 42, 222, 222, 150 };
66 const char *BatchRenderThread::column_titles[] = {
67 N_("Enabled"), N_("Labeled"), N_("Farmed"), N_("Output"), N_("EDL"), N_("Elapsed")
70 BatchRenderMenuItem::BatchRenderMenuItem(MWindow *mwindow)
71 : BC_MenuItem(_("Batch Render..."), _("Shift-B"), 'B')
74 this->mwindow = mwindow;
77 int BatchRenderMenuItem::handle_event()
79 mwindow->batch_render->start(1, 1);
83 BatchRenderJob::BatchRenderJob(const char *tag,
84 Preferences *preferences, int labeled, int farmed)
87 this->preferences = preferences;
88 this->labeled = labeled;
89 this->farmed = farmed >= 0 ? farmed : preferences->use_renderfarm;
96 BatchRenderJob::BatchRenderJob(Preferences *preferences, int labeled, int farmed)
97 : BatchRenderJob("JOB", preferences, labeled, farmed)
101 BatchRenderJob::~BatchRenderJob()
103 asset->Garbage::remove_user();
106 void BatchRenderJob::copy_from(BatchRenderJob *src)
108 enabled = src->enabled;
109 farmed = src->farmed;
110 labeled = src->labeled;
111 asset->copy_from(src->asset, 0);
112 strcpy(edl_path, src->edl_path);
116 BatchRenderJob *BatchRenderJob::copy()
118 BatchRenderJob *t = new BatchRenderJob(tag, preferences, labeled, farmed);
123 void BatchRenderJob::load(FileXML *file)
126 char job_title[BCSTRLEN];
127 strcpy(job_title, file->tag.title);
129 enabled = file->tag.get_property("ENABLED", enabled);
130 farmed = file->tag.get_property("FARMED", farmed);
131 labeled = file->tag.get_property("LABELED", labeled);
133 file->tag.get_property("EDL_PATH", edl_path);
134 elapsed = file->tag.get_property("ELAPSED", elapsed);
136 result = file->read_tag();
138 if( file->tag.title_is("ASSET") ) {
139 file->tag.get_property("SRC", asset->path);
140 asset->read(file, 0);
141 // The compression parameters are stored in the defaults to reduce
142 // coding maintenance. The defaults must now be stuffed into the XML for
145 defaults.load_string(file->read_text(job_title));
146 asset->load_defaults(&defaults,
152 void BatchRenderJob::save(FileXML *file)
154 char end_tag[BCSTRLEN]; end_tag[0] = '/';
155 strcpy(&end_tag[1], file->tag.get_title());
156 file->tag.set_property("ENABLED", enabled);
157 file->tag.set_property("FARMED", farmed);
158 file->tag.set_property("LABELED", labeled);
159 file->tag.set_property("EDL_PATH", edl_path);
160 file->tag.set_property("ELAPSED", elapsed);
162 file->append_newline();
163 asset->write(file, 0, "");
165 // The compression parameters are stored in the defaults to reduce
166 // coding maintenance. The defaults must now be stuffed into the XML for
169 asset->save_defaults(&defaults, "", 0, 1, 0, 0, 0);
171 defaults.save_string(string);
172 file->append_text(string);
174 file->tag.set_title(end_tag);
176 file->append_newline();
179 char *BatchRenderJob::create_script(EDL *edl, ArrayList<Indexable *> *idxbls)
184 int BatchRenderJob::get_strategy()
186 int range = File::is_image_render(asset->format) ?
187 RANGE_1FRAME : RANGE_SELECTION;
188 return Render::get_strategy(farmed, labeled, range);
192 BatchRenderThread::BatchRenderThread(MWindow *mwindow)
195 this->mwindow = mwindow;
209 BatchRenderThread::~BatchRenderThread()
212 delete boot_defaults;
218 void BatchRenderThread::reset(const char *path)
221 strcpy(batch_path, path);
226 delete default_job; default_job = 0;
227 jobs.remove_all_objects();
230 void BatchRenderThread::start(int do_farmed, int do_labeled)
232 this->do_farmed = do_farmed;
233 this->do_labeled = do_labeled;
234 BC_DialogThread::start();
237 void BatchRenderThread::handle_close_event(int result)
240 save_jobs(batch_path);
241 save_defaults(mwindow->defaults);
245 BC_Window* BatchRenderThread::new_gui()
249 default_job = new BatchRenderJob(mwindow->preferences, 0, -1);
250 load_jobs(batch_path, mwindow->preferences);
251 load_defaults(mwindow->defaults);
252 this->gui = new BatchRenderGUI(mwindow, this,
253 mwindow->session->batchrender_x, mwindow->session->batchrender_y,
254 mwindow->session->batchrender_w, mwindow->session->batchrender_h);
255 this->gui->create_objects();
260 void BatchRenderThread::load_jobs(char *path, Preferences *preferences)
265 jobs.remove_all_objects();
266 if( !path ) path = batch_path;
267 if( !path[0] ) create_path(path);
268 file.read_from_file(path);
271 if( !(result = file.read_tag()) ) {
272 if( file.tag.title_is("JOBS") ) {
273 if (mwindow && mwindow->preferences->unsafe_gui)
274 warn = file.tag.get_property("WARN", 1);
275 if (mwindow && !mwindow->preferences->unsafe_gui)
278 else if( file.tag.title_is("JOB") ) {
279 BatchRenderJob *job = new BatchRenderJob(preferences, 0,0);
283 else if( file.tag.title_is("DVD_JOB") ) {
284 DVD_BatchRenderJob *job = new DVD_BatchRenderJob(preferences, 0,0,0,0);
288 else if( file.tag.title_is("BD_JOB") ) {
289 BD_BatchRenderJob *job = new BD_BatchRenderJob(preferences, 0,0);
297 void BatchRenderThread::save_jobs(char *path)
300 file.tag.set_title("JOBS");
301 if (mwindow && mwindow->preferences->unsafe_gui)
302 file.tag.set_property("WARN", warn);
304 file.append_newline();
306 for( int i = 0; i < jobs.total; i++ ) {
307 file.tag.set_title(jobs[i]->tag);
308 jobs[i]->save(&file);
310 file.tag.set_title("/JOBS");
312 file.append_newline();
314 if( !path ) path = batch_path;
315 if( !path[0] ) create_path(path);
316 file.write_to_file(path);
319 void BatchRenderThread::load_defaults(BC_Hash *defaults)
322 default_job->asset->load_defaults(defaults,
323 "BATCHRENDER_", 1, 1, 1, 1, 1);
326 for( int i = 0; i < BATCHRENDER_COLUMNS; i++ ) {
327 char string[BCTEXTLEN];
328 sprintf(string, "BATCHRENDER_COLUMN%d", i);
329 list_width[i] = defaults->get(string, xS(column_widths[i]));
333 void BatchRenderThread::save_defaults(BC_Hash *defaults)
336 default_job->asset->save_defaults(defaults,
337 "BATCHRENDER_", 1, 1, 1, 1, 1);
339 for( int i=0; i<BATCHRENDER_COLUMNS; ++i ) {
340 char string[BCTEXTLEN];
341 sprintf(string, "BATCHRENDER_COLUMN%d", i);
342 defaults->update(string, list_width[i]);
344 // defaults->update("BATCHRENDER_JOB", current_job);
346 mwindow->save_defaults();
351 char* BatchRenderThread::create_path(char *string)
354 sprintf(string, "%s/", File::get_config_path());
355 fs.complete_path(string);
356 strcat(string, BATCH_PATH);
360 void BatchRenderThread::new_job()
362 BatchRenderJob *result = get_current_job()->copy();
364 current_job = jobs.total - 1;
369 void BatchRenderThread::delete_job()
371 if( current_job < jobs.total && current_job >= 0 ) {
372 jobs.remove_object_number(current_job);
373 if( current_job > 0 ) current_job--;
379 void BatchRenderThread::use_current_edl()
381 // printf("BatchRenderThread::use_current_edl %d %p %s\n",
383 // mwindow->edl->path,
384 // mwindow->edl->path);
386 strcpy(get_current_edl(), mwindow->edl->path);
388 gui->edl_path_text->update(get_current_edl());
391 void BatchRenderThread::update_selected_edl()
394 char *path = get_current_edl();
395 EDL *edl = mwindow->edl;
396 // result = 1 if user cancelled operation
397 int result = ConfirmSave::test_file(mwindow, path);
399 edl->save_xml(&xml_file, path);
400 xml_file.terminate_string();
401 if( xml_file.write_to_file(path) ) {
403 sprintf(msg, _("Unable to save: %s"), path);
404 MainError::show_error(msg);
409 BatchRenderJob* BatchRenderThread::get_current_job()
411 return current_job >= 0 && current_job < jobs.total ?
412 jobs.values[current_job] : default_job;
416 Asset* BatchRenderThread::get_current_asset()
418 return get_current_job()->asset;
421 char* BatchRenderThread::get_current_edl()
423 return get_current_job()->edl_path;
426 int BatchRenderThread::test_errmsg(BatchRenderWarnJobs &err_jobs, const char *msg, int *warn)
428 int count = err_jobs.size();
429 if( !count ) return 0;
430 fprintf(stderr, msg, count);
431 char string[BCTEXTLEN], *sp = string, *ep = sp+sizeof(string)-1;
432 sp += snprintf(sp,ep-sp, msg,count);
433 for( int i=0; i<count; ++i ) {
434 int no = err_jobs[i].no;
435 const char *path = err_jobs[i].path;
436 fprintf(stderr, "%d: %s\n", no, path);
437 sp += snprintf(sp,ep-sp, "%d: %s\n", no, path);
439 sp += snprintf(sp,ep-sp, _("press cancel to abandon batch render"));
440 mwindow->show_warning(warn, string);
441 if( mwindow->wait_warning() ) {
442 gui->button_enable();
447 // Test EDL files for existence
448 int BatchRenderThread::test_edl_files()
451 const char *path = 0;
452 BatchRenderWarnJobs not_equiv;
453 BatchRenderWarnJobs empty_jobs;
454 BatchRenderWarnJobs no_labels;
455 BatchRenderWarnJobs no_rendering;
457 for( int i=0; !ret && i<jobs.size(); ++i ) {
458 if( !jobs.values[i]->enabled ) continue;
459 path = jobs[i]->edl_path;
460 int is_script = *path == '@' ? 1 : 0;
461 if( is_script ) ++path;
462 FILE *fp = fopen(path, "r");
464 if( mwindow && !is_script ) {
465 char *bfr = 0; size_t sz = 0;
467 if( !fstat(fileno(fp), &st) ) {
469 bfr = new char[sz+1];
470 if( fread(bfr, 1, sz+1, fp) != sz )
476 EDL *edl = new EDL; edl->create_objects();
477 XMLBuffer data(bfr, sz, 0);
479 file.set_shared_input(&data);
480 edl->load_xml(&file, LOAD_ALL); }
481 double pos = edl->equivalent_output(mwindow->edl);
483 not_equiv.add(i+1, path);
484 double length = edl->tracks->total_playable_length();
485 double start = edl->local_session->get_selectionstart(1);
486 if( start >= length )
487 empty_jobs.add(i+1, path);
488 if( jobs[i]->labeled && !edl->labels->first)
489 no_labels.add(i+1,path);
490 Asset *asset = jobs[i]->asset;
491 if( !asset->audio_data && !asset->video_data )
492 no_rendering.add(i+1,path);
504 char string[BCTEXTLEN];
505 sprintf(string, _("EDL %s not found.\n"), path);
507 ErrorBox error_box(_(PROGRAM_NAME ": Error"),
508 mwindow->gui->get_abs_cursor_x(1),
509 mwindow->gui->get_abs_cursor_y(1));
510 error_box.create_objects(string);
511 error_box.run_window();
512 gui->button_enable();
515 fprintf(stderr, "%s", string);
521 if( !ret && warn && mwindow ) {
522 ret = test_errmsg(not_equiv, _("%d job EDLs do not match session edl\n"), &warn);
523 if( !warn ) gui->warning->update(0);
525 if( !ret && mwindow )
526 ret = test_errmsg(empty_jobs, _("%d job EDLs begin position beyond end of media\n"), 0);
527 if( !ret && mwindow )
528 ret = test_errmsg(no_rendering, _("%d job EDLs no audio or video in render asset format\n"), 0);
529 if( !ret && mwindow )
530 ret = test_errmsg(no_labels, _("%d job EDLs Create new file at labels checked, but no labels\n"), 0);
536 void BatchRenderThread::calculate_dest_paths(ArrayList<char*> *paths,
537 Preferences *preferences)
539 for( int i = 0; i < jobs.total; i++ ) {
540 BatchRenderJob *job = jobs.values[i];
541 if( job->enabled && *job->edl_path != '@' ) {
542 PackageDispatcher *packages = new PackageDispatcher;
545 TransportCommand *command = new TransportCommand(preferences);
546 FileXML *file = new FileXML;
547 file->read_from_file(job->edl_path);
549 // Use command to calculate range.
550 command->command = NORMAL_FWD;
551 command->get_edl()->load_xml(file,
553 command->change_type = CHANGE_ALL;
554 command->set_playback_range();
555 command->playback_range_adjust_inout();
557 // Create test packages
558 int result = packages->create_packages(mwindow, command->get_edl(),
559 preferences, job->get_strategy(), job->asset,
560 command->start_position, command->end_position, 0);
562 packages->get_package_paths(paths);
564 // Append output paths allocated to total
566 // Delete package harness
575 void BatchRenderThread::start_rendering(char *config_path,
578 BC_Hash *boot_defaults;
579 Preferences *preferences;
581 BC_Signals *signals = new BC_Signals;
582 // XXX the above stuff is leaked,
584 // Initialize stuff which MWindow does.
585 signals->initialize("/tmp/cinelerra_batch%d.dmp");
587 MWindow::init_defaults(boot_defaults, config_path);
588 load_defaults(boot_defaults);
589 preferences = new Preferences;
590 preferences->load_defaults(boot_defaults);
591 BC_Signals::set_trap_hook(trap_hook, this);
592 BC_Signals::set_catch_segv(preferences->trap_sigsegv);
593 BC_Signals::set_catch_intr(0);
594 if( preferences->trap_sigsegv ) {
595 BC_Trace::enable_locks();
598 BC_Trace::disable_locks();
600 // In batch mode there is no mwindow, so init_plugins is called with
602 MWindow::init_plugins(0, preferences);
603 MWindow::init_ladspa_plugins(0, preferences);
604 char font_path[BCTEXTLEN];
605 strcpy(font_path, preferences->plugin_dir);
606 strcat(font_path, "/" FONT_SEARCHPATH);
607 BC_Resources::init_fontconfig(font_path);
608 BC_WindowBase::get_resources()->vframe_shm = 1;
611 strcpy(this->batch_path, batch_path);
612 load_jobs(batch_path, preferences);
613 save_jobs(batch_path);
614 save_defaults(boot_defaults);
617 // Test EDL files for existence
618 if( test_edl_files() ) return;
622 // Predict all destination paths
623 ArrayList<char*> paths;
624 paths.set_array_delete();
625 calculate_dest_paths(&paths, preferences);
628 int result = ConfirmSave::test_files(0, &paths);
629 paths.remove_all_objects();
630 // Abort on any existing file because it's so hard to set this up.
634 render = new Render(0);
636 render->start_batches(&jobs, boot_defaults, preferences);
640 void BatchRenderThread::start_rendering()
642 if( is_rendering ) return;
645 save_jobs(batch_path);
646 save_defaults(mwindow->defaults);
647 gui->button_disable();
649 // Test EDL files for existence
650 if( test_edl_files() ) return;
652 // Predict all destination paths
653 ArrayList<char*> paths;
654 calculate_dest_paths(&paths,
655 mwindow->preferences);
657 // Test destination files for overwrite
658 int result = ConfirmSave::test_files(mwindow, &paths);
659 paths.remove_all_objects();
664 gui->button_enable();
668 mwindow->render->start_batches(&jobs);
671 void BatchRenderThread::stop_rendering()
673 if( !is_rendering ) return;
674 mwindow->render->stop_operation();
678 void BatchRenderThread::update_active(int number)
680 gui->lock_window("BatchRenderThread::update_active");
682 current_job = number;
683 rendering_job = number;
690 gui->unlock_window();
693 void BatchRenderThread::update_done(int number,
697 gui->lock_window("BatchRenderThread::update_done");
699 gui->button_enable();
702 jobs.values[number]->enabled = 0;
703 jobs.values[number]->elapsed = elapsed_time;
704 if( create_list ) gui->create_list(1);
706 gui->unlock_window();
709 void BatchRenderThread::move_batch(int src, int dst)
711 BatchRenderJob *src_job = jobs.values[src];
712 if( dst < 0 ) dst = jobs.total - 1;
715 for( int i = src; i < jobs.total - 1; i++ )
716 jobs.values[i] = jobs.values[i + 1];
717 // if( dst > src ) dst--;
718 for( int i = jobs.total - 1; i > dst; i-- )
719 jobs.values[i] = jobs.values[i - 1];
720 jobs.values[dst] = src_job;
725 void BatchRenderThread::trap_hook(FILE *fp, void *vp)
727 MWindow *mwindow = ((BatchRenderThread *)vp)->mwindow;
728 fprintf(fp, "\nEDL:\n");
729 mwindow->dump_edl(fp);
730 fprintf(fp, "\nUNDO:\n");
731 mwindow->dump_undo(fp);
732 fprintf(fp, "\nEXE:\n");
733 mwindow->dump_exe(fp);
740 BatchRenderGUI::BatchRenderGUI(MWindow *mwindow,
741 BatchRenderThread *thread, int x, int y, int w, int h)
742 : BC_Window(_(PROGRAM_NAME ": Batch Render"),
743 x, y, w, h, xS(730), yS(400), 1, 0, 1)
745 this->mwindow = mwindow;
746 this->thread = thread;
748 // *** CONTEXT_HELP ***
749 context_help_set_keyword("Batch Rendering");
752 BatchRenderGUI::~BatchRenderGUI()
754 lock_window("BatchRenderGUI::~BatchRenderGUI");
755 loadlist_batch->stop();
756 savelist_batch->stop();
762 void BatchRenderGUI::create_objects()
764 int xs10 = xS(10), xs30 = xS(30), xs40 = xS(40);
765 int ys5 = yS(5), ys10 = yS(10), ys15 = yS(15);
766 lock_window("BatchRenderGUI::create_objects");
767 mwindow->theme->get_batchrender_sizes(this, get_w(), get_h());
770 int x = mwindow->theme->batchrender_x1;
772 int x1 = x, x2 = get_w()/2 + xs30; // mwindow->theme->batchrender_x2;
773 int y1 = ys5, y2 = ys5;
776 add_subwindow(output_path_title = new BC_Title(x1, y1, _("Output path:")));
777 y1 += output_path_title->get_h() + mwindow->theme->widget_border;
779 format_tools = new BatchFormat(mwindow, this, thread->get_current_asset());
780 format_tools->set_w(x2 - xs40);
781 BatchRenderJob *current_job = thread->get_current_job();
782 format_tools->create_objects(x1, y1, 1, 1, 1, 1, 0, 1, 0, 0,
783 thread->do_labeled ? ¤t_job->labeled : 0, 0);
784 if( thread->do_labeled < 0 )
785 format_tools->labeled_files->disable();
786 if( thread->do_farmed ) {
787 use_renderfarm = new BatchRenderUseFarm(thread, x1, y1,
788 ¤t_job->farmed);
789 add_subwindow(use_renderfarm);
790 y1 += use_renderfarm->get_h() + ys10;
791 if( thread->do_farmed < 0 )
792 use_renderfarm->disable();
796 add_subwindow(edl_path_title = new BC_Title(x2, y2, _("EDL Path:")));
797 y2 += edl_path_title->get_h() + mwindow->theme->widget_border;
800 add_subwindow(edl_path_text = new BatchRenderEDLPath( thread,
801 x, y, get_w()-x - xs40, thread->get_current_edl()));
802 x = x2 + edl_path_text->get_w();
803 add_subwindow(edl_path_browse = new BrowseButton(
804 mwindow->theme, this, edl_path_text, x, y, thread->get_current_edl(),
805 _("Input EDL"), _("Select an EDL to load:"), 0));
806 y2 = y + edl_path_browse->get_h() + mwindow->theme->widget_border;
809 if (mwindow->preferences->unsafe_gui) {
810 add_subwindow(update_selected_edl = new BatchRenderUpdateEDL(thread, x, y));
811 y += update_selected_edl->get_h() + mwindow->theme->widget_border;
813 add_subwindow(use_current_edl = new BatchRenderCurrentEDL(thread, x, y));
814 y += use_current_edl->get_h() + mwindow->theme->widget_border;
815 if( !mwindow->edl || !mwindow->edl->path[0] ) use_current_edl->disable();
816 add_subwindow(new_batch = new BatchRenderNew(thread, x, y));
817 x += new_batch->get_w() + mwindow->theme->widget_border;
818 add_subwindow(delete_batch = new BatchRenderDelete(thread, x, y));
819 x = x2; y += delete_batch->get_h() + mwindow->theme->widget_border;
820 add_subwindow(savelist_batch = new BatchRenderSaveList(thread, x, y));
821 x += savelist_batch->get_w() + mwindow->theme->widget_border;
822 add_subwindow(loadlist_batch = new BatchRenderLoadList(thread, x, y));
823 y += loadlist_batch->get_h() + mwindow->theme->widget_border;
824 if (mwindow->preferences->unsafe_gui) {
825 add_subwindow(warning = new BatchRenderWarning(thread, x2, y));
826 y2 = y + warning->get_h() + mwindow->theme->widget_border;
828 if( y2 > y1 ) y1 = y2;
829 x = mwindow->theme->batchrender_x1, y = y1;
831 add_subwindow(list_title = new BC_Title(x, y, _("Batches to render:")));
832 x1 = x + list_title->get_w() + mwindow->theme->widget_border;;
833 add_subwindow(batch_path = new BC_Title(x1, y, thread->batch_path, MEDIUMFONT));
834 y += list_title->get_h() + mwindow->theme->widget_border;
836 y1 -= ys15 + BC_GenericButton::calculate_h() + mwindow->theme->widget_border;
837 add_subwindow(batch_list = new BatchRenderList(thread, x, y,
838 get_w() - x - xs10, y1 - y));
839 y += batch_list->get_h() + mwindow->theme->widget_border;
841 add_subwindow(start_button = new BatchRenderStart(thread, x, y));
842 x = get_w() / 3 - BC_GenericButton::calculate_w(this, _("Stop")) / 3;
843 add_subwindow(stop_button = new BatchRenderStop(thread, x, y));
844 x = get_w() / 1.5 - BC_GenericButton::calculate_w(this, _("?")) / 1.5;
845 add_subwindow(help_button = new BatchRenderHelp(thread, x, y));
846 x = get_w() - BC_GenericButton::calculate_w(this, _("Close")) - xs10;
847 add_subwindow(cancel_button = new BatchRenderCancel(thread, x, y));
853 void BatchRenderGUI::button_disable()
855 new_batch->disable();
856 delete_batch->disable();
857 use_current_edl->disable();
858 if (mwindow->preferences->unsafe_gui)
859 update_selected_edl->disable();
862 void BatchRenderGUI::button_enable()
865 delete_batch->enable();
866 if( mwindow->edl && mwindow->edl->path[0] )
867 use_current_edl->enable();
868 if (mwindow->preferences->unsafe_gui)
869 update_selected_edl->enable();
872 int BatchRenderGUI::resize_event(int w, int h)
874 int xs10 = xS(10), xs40 = xS(40);
875 int ys5 = yS(5), ys15 = yS(15);
876 mwindow->session->batchrender_w = w;
877 mwindow->session->batchrender_h = h;
878 mwindow->theme->get_batchrender_sizes(this, w, h);
880 int x = mwindow->theme->batchrender_x1;
882 int x1 = x, x2 = get_w()/2 + xs10; // mwindow->theme->batchrender_x2;
883 int y1 = ys5, y2 = ys5;
886 output_path_title->reposition_window(x1, y1);
887 y1 += output_path_title->get_h() + mwindow->theme->widget_border;
888 format_tools->reposition_window(x1, y1);
889 if( thread->do_farmed )
890 use_renderfarm->reposition_window(x1, y1);
893 edl_path_title->reposition_window(x, y);
894 y += edl_path_title->get_h() + mwindow->theme->widget_border;
895 edl_path_text->reposition_window(x, y, w - x - xs40);
896 x += edl_path_text->get_w();
897 edl_path_browse->reposition_window(x, y);
898 y2 = y + edl_path_browse->get_h() + mwindow->theme->widget_border;
901 if (mwindow->preferences->unsafe_gui) {
902 update_selected_edl->reposition_window(x, y);
903 y += update_selected_edl->get_h() + mwindow->theme->widget_border;
905 use_current_edl->reposition_window(x, y);
906 y += use_current_edl->get_h() + mwindow->theme->widget_border;
907 new_batch->reposition_window(x, y);
908 x += new_batch->get_w() + mwindow->theme->widget_border;
909 delete_batch->reposition_window(x, y);
911 x = x2; y += delete_batch->get_h() + mwindow->theme->widget_border;
912 savelist_batch->reposition_window(x, y);
913 x += savelist_batch->get_w() + mwindow->theme->widget_border;
914 loadlist_batch->reposition_window(x, y);
915 y += loadlist_batch->get_h() + mwindow->theme->widget_border;
916 if (mwindow->preferences->unsafe_gui) {
917 warning->reposition_window(x2, y);
919 y1 = ys15 + BC_GenericButton::calculate_h() + mwindow->theme->widget_border;
920 y2 = get_h() - y1 - batch_list->get_h();
921 y2 -= list_title->get_h() + mwindow->theme->widget_border;
923 x = mwindow->theme->batchrender_x1; y = y2;
924 list_title->reposition_window(x, y);
925 y += list_title->get_h() + mwindow->theme->widget_border;
926 batch_list->reposition_window(x, y, w - x - xs10, h - y - y1);
927 y += batch_list->get_h() + mwindow->theme->widget_border;
929 start_button->reposition_window(x, y);
930 x = w / 3 - stop_button->get_w() / 3;
931 stop_button->reposition_window(x, y);
932 x = w - cancel_button->get_w() - xs10;
933 cancel_button->reposition_window(x, y);
934 x = w / 1.5 - help_button->get_w() / 1.5;
935 help_button->reposition_window(x, y);
939 int BatchRenderGUI::translation_event()
941 mwindow->session->batchrender_x = get_x();
942 mwindow->session->batchrender_y = get_y();
946 int BatchRenderGUI::close_event()
948 // Stop batch rendering
950 thread->stop_rendering();
951 lock_window("BatchRenderGUI::close_event");
956 void BatchRenderGUI::create_list(int update_widget)
958 for( int i = 0; i < BATCHRENDER_COLUMNS; i++ ) {
959 list_items[i].remove_all_objects();
962 const char **column_titles = BatchRenderThread::column_titles;
964 list_titles[list_columns] = _(column_titles[ENABLED_COL]);
965 list_width[list_columns++] = thread->list_width[ENABLED_COL];
966 if( thread->do_labeled > 0 ) {
967 list_titles[list_columns] = _(column_titles[LABELED_COL]);
968 list_width[list_columns++] = thread->list_width[LABELED_COL];
970 if( thread->do_farmed > 0 ) {
971 list_titles[list_columns] = _(column_titles[FARMED_COL]);
972 list_width[list_columns++] = thread->list_width[FARMED_COL];
974 list_titles[list_columns] = _(column_titles[OUTPUT_COL]);
975 list_width[list_columns++] = thread->list_width[OUTPUT_COL];
976 list_titles[list_columns] = _(column_titles[EDL_COL]);
977 list_width[list_columns++] = thread->list_width[EDL_COL];
978 list_titles[list_columns] = _(column_titles[ELAPSED_COL]);
979 list_width[list_columns++] = thread->list_width[ELAPSED_COL];
981 for( int i = 0; i < thread->jobs.total; i++ ) {
982 BatchRenderJob *job = thread->jobs.values[i];
983 char string[BCTEXTLEN];
984 BC_ListBoxItem *enabled = new BC_ListBoxItem(job->enabled ? "X" : " ");
985 BC_ListBoxItem *labeled = thread->do_labeled > 0 ?
986 new BC_ListBoxItem(job->labeled ? "X" : " ") : 0;
987 BC_ListBoxItem *farmed = thread->do_farmed > 0 ?
988 new BC_ListBoxItem(job->farmed ? "X" : " ") : 0;
989 BC_ListBoxItem *out_path = new BC_ListBoxItem(job->asset->path);
990 BC_ListBoxItem *edl_path = new BC_ListBoxItem(job->edl_path);
991 BC_ListBoxItem *elapsed = new BC_ListBoxItem(!job->elapsed ? _("Unknown") :
992 Units::totext(string, job->elapsed, TIME_HMS2));
994 list_items[col++].append(enabled);
995 if( labeled ) list_items[col++].append(labeled);
996 if( farmed ) list_items[col++].append(farmed);
997 list_items[col++].append(out_path);
998 list_items[col++].append(edl_path);
999 list_items[col].append(elapsed);
1000 if( i == thread->current_job ) {
1001 enabled->set_selected(1);
1002 if( labeled ) labeled->set_selected(1);
1003 if( farmed ) farmed->set_selected(1);
1004 out_path->set_selected(1);
1005 edl_path->set_selected(1);
1006 elapsed->set_selected(1);
1008 if( i == thread->rendering_job ) {
1009 enabled->set_color(RED);
1010 if( labeled ) labeled->set_color(RED);
1011 if( farmed ) farmed->set_color(RED);
1012 out_path->set_color(RED);
1013 edl_path->set_color(RED);
1014 elapsed->set_color(RED);
1018 if( update_widget ) {
1019 batch_list->update(list_items, list_titles, list_width, list_columns,
1020 batch_list->get_xposition(), batch_list->get_yposition(),
1021 batch_list->get_highlighted_item(), 1, 1);
1025 void BatchRenderGUI::change_job()
1027 BatchRenderJob *job = thread->get_current_job();
1028 format_tools->update(job->asset, thread->do_labeled ? &job->labeled : 0);
1029 if( thread->do_farmed ) use_renderfarm->update(&job->farmed);
1030 edl_path_text->update(job->edl_path);
1034 BatchFormat::BatchFormat(MWindow *mwindow, BatchRenderGUI *gui, Asset *asset)
1035 : FormatTools(mwindow, gui, asset)
1038 this->mwindow = mwindow;
1041 BatchFormat::~BatchFormat()
1046 int BatchFormat::handle_event()
1048 gui->create_list(1);
1052 BatchRenderEDLPath::BatchRenderEDLPath(BatchRenderThread *thread,
1053 int x, int y, int w, char *text)
1054 : BC_TextBox(x, y, w, 1, text)
1056 this->thread = thread;
1060 int BatchRenderEDLPath::handle_event()
1062 calculate_suggestions();
1063 strcpy(thread->get_current_edl(), get_text());
1064 thread->gui->create_list(1);
1068 BatchRenderNew::BatchRenderNew(BatchRenderThread *thread,
1071 : BC_GenericButton(x, y, _("New"))
1073 this->thread = thread;
1074 set_tooltip(_("Create a new batch"));
1077 int BatchRenderNew::handle_event()
1083 BatchRenderDelete::BatchRenderDelete(BatchRenderThread *thread, int x, int y)
1084 : BC_GenericButton(x, y, _("Delete"))
1086 this->thread = thread;
1087 set_tooltip(_("Delete loaded (highlighted) batch"));
1090 int BatchRenderDelete::handle_event()
1092 thread->delete_job();
1098 BatchRenderSaveList::BatchRenderSaveList(BatchRenderThread *thread, int x, int y)
1099 : BC_GenericButton(x, y, _("Save Jobs"))
1101 this->thread = thread;
1102 set_tooltip(_("Save a Batch Render List"));
1104 startup_lock = new Mutex("BatchRenderSaveList::startup_lock");
1107 BatchRenderSaveList::~BatchRenderSaveList()
1110 delete startup_lock;
1113 void BatchRenderSaveList::stop()
1115 startup_lock->lock("BatchRenderSaveList::~BrowseButton");
1116 if( gui ) gui->set_done(1);
1117 startup_lock->unlock();
1121 int BatchRenderSaveList::handle_event()
1123 if( Thread::running() ) {
1126 gui->raise_window();
1127 gui->unlock_window();
1131 startup_lock->lock("BatchRenderSaveList::handle_event 1");
1133 startup_lock->lock("BatchRenderSaveList::handle_event 2");
1134 startup_lock->unlock();
1138 void BatchRenderSaveList::run()
1140 char default_path[BCTEXTLEN];
1141 sprintf(default_path, "~");
1142 thread->mwindow->defaults->get("DEFAULT_BATCHLOADPATH", default_path);
1143 BC_FileBox filewindow(xS(100), yS(100), default_path,
1144 _("Save Batch Render List"),
1145 _("Enter a Batch Render filename to save as:"),
1149 startup_lock->unlock();
1150 filewindow.create_objects();
1152 int result2 = filewindow.run_window();
1154 strcpy(thread->batch_path, filewindow.get_submitted_path());
1155 thread->gui->lock_window("BatchRenderSaveList::run");
1156 thread->gui->batch_path->update(thread->batch_path);
1157 thread->gui->unlock_window();
1158 thread->mwindow->defaults->update("DEFAULT_BATCHLOADPATH", thread->batch_path);
1159 thread->save_jobs(thread->batch_path);
1162 startup_lock->lock("BatchRenderLoadList::run");
1164 startup_lock->unlock();
1167 int BatchRenderSaveList::keypress_event() {
1168 if( get_keypress() == 's' ||
1169 get_keypress() == 'S' ) return handle_event();
1170 return context_help_check_and_show();
1174 BatchRenderLoadList::BatchRenderLoadList(BatchRenderThread *thread,
1177 : BC_GenericButton(x, y, _("Load Jobs")),
1180 this->thread = thread;
1181 set_tooltip(_("Load a previously saved Batch Render List"));
1183 startup_lock = new Mutex("BatchRenderLoadList::startup_lock");
1186 BatchRenderLoadList::~BatchRenderLoadList()
1189 delete startup_lock;
1192 void BatchRenderLoadList::stop()
1194 startup_lock->lock("BatchRenderLoadList::~BrowseButton");
1195 if( gui ) gui->set_done(1);
1196 startup_lock->unlock();
1200 int BatchRenderLoadList::handle_event()
1202 if( Thread::running() ) {
1205 gui->raise_window();
1206 gui->unlock_window();
1210 startup_lock->lock("BatchRenderLoadList::handle_event 1");
1212 startup_lock->lock("BatchRenderLoadList::handle_event 2");
1213 startup_lock->unlock();
1217 void BatchRenderLoadList::run()
1219 char default_path[BCTEXTLEN];
1220 sprintf(default_path, "~");
1221 thread->mwindow->defaults->get("DEFAULT_BATCHLOADPATH", default_path);
1222 BC_FileBox filewindow(xS(100), yS(100), default_path, _("Load Batch Render List"),
1223 _("Enter a Batch Render filename to load from:"),
1227 startup_lock->unlock();
1228 filewindow.create_objects();
1230 int result2 = filewindow.run_window();
1232 thread->gui->lock_window("BatchRenderLoadList::run");
1233 strcpy(thread->batch_path, filewindow.get_submitted_path());
1234 thread->gui->batch_path->update(thread->batch_path);
1235 thread->mwindow->defaults->update("DEFAULT_BATCHLOADPATH", thread->batch_path);
1236 thread->load_jobs(thread->batch_path, thread->mwindow->preferences);
1237 thread->gui->create_list(1);
1238 thread->current_job = 0;
1239 thread->gui->change_job();
1240 thread->gui->unlock_window();
1243 startup_lock->lock("BatchRenderLoadList::run");
1245 startup_lock->unlock();
1248 int BatchRenderLoadList::keypress_event() {
1249 if( get_keypress() == 'o' ||
1250 get_keypress() == 'O' ) return handle_event();
1251 return context_help_check_and_show();
1254 BatchRenderCurrentEDL::BatchRenderCurrentEDL(BatchRenderThread *thread,
1257 : BC_GenericButton(x, y, _("Use Current EDL"))
1259 this->thread = thread;
1260 set_tooltip(_("Replaces highlighted batch job with session currently on timeline. File on disk NOT changed!"));
1263 int BatchRenderCurrentEDL::handle_event()
1265 thread->use_current_edl();
1269 BatchRenderUpdateEDL::BatchRenderUpdateEDL(BatchRenderThread *thread,
1272 : BC_GenericButton(x, y, _("Save to EDL Path"))
1274 this->thread = thread;
1275 set_tooltip(_("WARNING - saves to loaded (highlighted) EDL, *overwrites* highlighted project!"));
1278 int BatchRenderUpdateEDL::handle_event()
1280 thread->update_selected_edl();
1285 BatchRenderList::BatchRenderList(BatchRenderThread *thread,
1286 int x, int y, int w, int h)
1287 : BC_ListBox(x, y, w, h, LISTBOX_TEXT, thread->gui->list_items,
1288 thread->gui->list_titles, thread->gui->list_width, thread->gui->list_columns,
1289 0, 0, LISTBOX_SINGLE, ICON_LEFT, 1)
1291 this->thread = thread;
1293 set_process_drag(0);
1296 int BatchRenderList::handle_event()
1301 int BatchRenderList::selection_changed()
1303 thread->current_job = get_selection_number(0, 0);
1304 thread->gui->change_job();
1305 int cursor_x = get_cursor_x();
1306 BatchRenderJob *job = thread->get_current_job();
1307 int col_x = 0, changed = 1;
1308 if( cursor_x < (col_x += thread->list_width[ENABLED_COL]) )
1309 job->enabled = !job->enabled;
1310 else if( thread->do_labeled > 0 &&
1311 cursor_x < (col_x += thread->list_width[LABELED_COL]) )
1312 job->labeled = job->edl_path[0] != '@' ? !job->labeled : 0;
1313 else if( thread->do_farmed > 0 &&
1314 cursor_x < (col_x += thread->list_width[FARMED_COL]) )
1315 job->farmed = job->edl_path[0] != '@' ? !job->farmed : 0;
1319 thread->gui->create_list(1);
1320 thread->gui->change_job();
1325 int BatchRenderList::column_resize_event()
1328 thread->list_width[ENABLED_COL] = get_column_width(col++);
1329 if( thread->do_labeled > 0 )
1330 thread->list_width[LABELED_COL] = get_column_width(col++);
1331 if( thread->do_farmed > 0 )
1332 thread->list_width[FARMED_COL] = get_column_width(col++);
1333 thread->list_width[OUTPUT_COL] = get_column_width(col++);
1334 thread->list_width[EDL_COL] = get_column_width(col++);
1335 thread->list_width[ELAPSED_COL] = get_column_width(col);
1339 int BatchRenderList::drag_start_event()
1341 if( BC_ListBox::drag_start_event() ) {
1349 int BatchRenderList::drag_motion_event()
1351 if( BC_ListBox::drag_motion_event() ) {
1357 int BatchRenderList::drag_stop_event()
1359 if( dragging_item ) {
1360 int src = get_selection_number(0, 0);
1361 int dst = get_highlighted_item();
1363 thread->move_batch(src, dst);
1365 BC_ListBox::drag_stop_event();
1373 BatchRenderStart::BatchRenderStart(BatchRenderThread *thread, int x, int y)
1374 : BC_GenericButton(x, y, _("Start"))
1376 this->thread = thread;
1377 set_tooltip(_("Start batch rendering"));
1380 int BatchRenderStart::handle_event()
1382 thread->start_rendering();
1386 BatchRenderStop::BatchRenderStop(BatchRenderThread *thread, int x, int y)
1387 : BC_GenericButton(x, y, _("Stop"))
1389 this->thread = thread;
1390 set_tooltip(_("Stops currently active batch rendering"));
1393 int BatchRenderStop::handle_event()
1396 thread->stop_rendering();
1397 lock_window("BatchRenderStop::handle_event");
1402 BatchRenderWarning::BatchRenderWarning(BatchRenderThread *thread, int x, int y)
1403 : BC_CheckBox(x, y, thread->warn, _("warn if jobs/session mismatched"))
1405 this->thread = thread;
1406 set_tooltip(_("Prevents rendering if loaded session and batch job(s) differ"));
1409 int BatchRenderWarning::handle_event()
1411 thread->warn = get_value();
1415 BatchRenderCancel::BatchRenderCancel(BatchRenderThread *thread, int x, int y)
1416 : BC_GenericButton(x, y, _("Close"))
1418 this->thread = thread;
1419 set_tooltip(_("Closes this window"));
1422 int BatchRenderCancel::handle_event()
1425 thread->stop_rendering();
1426 lock_window("BatchRenderCancel::handle_event");
1427 thread->gui->set_done(1);
1431 int BatchRenderCancel::keypress_event()
1433 if( get_keypress() == ESC ) {
1435 thread->stop_rendering();
1436 lock_window("BatchRenderCancel::keypress_event");
1437 thread->gui->set_done(1);
1440 return context_help_check_and_show();
1444 BatchRenderHelp::BatchRenderHelp(BatchRenderThread *thread, int x, int y)
1445 : BC_GenericButton(x, y, _("?"))
1447 this->thread = thread;
1448 set_tooltip(_("Open quick start guide in default browser"));
1451 int BatchRenderHelp::handle_event()
1453 system("xdg-open file://$CIN_DAT/doc/help_br_index.html");
1457 BatchRenderUseFarm::BatchRenderUseFarm(BatchRenderThread *thread, int x, int y, int *output)
1458 : BC_CheckBox(x, y, *output, _("Use render farm"))
1460 this->thread = thread;
1461 this->output = output;
1464 int BatchRenderUseFarm::handle_event()
1466 *output = get_value();
1467 thread->gui->create_list(1);
1471 void BatchRenderUseFarm::update(int *output)
1473 this->output = output;
1474 BC_CheckBox::update(*output);