patch to apply when compiling for 10/12 bit by Andrew
[goodguy/cinelerra.git] / cinelerra-5.1 / cinelerra / overlay_nearest_yuv888.C
1 #include "overlaynearest.h"
2 // parallel build
3 #define BLEND(FN) XBLEND_3NN(FN, z_int32_t, z_uint8_t, 0xff, 3, 0x80, .5f);
4 void NNUnit::yuv888() { BLEND_SWITCH(BLEND); }
5