4 * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
26 #include "mwindow.inc"
27 #include "patchbay.inc"
28 #include "patchgui.inc"
29 #include "intauto.inc"
36 PatchGUI(MWindow *mwindow,
43 virtual void create_objects();
44 virtual int reposition(int x, int y);
45 void toggle_behavior(int type,
49 virtual int update(int x, int y);
50 void synchronize_faders(float change, int audio, int video, int edge, int span);
51 char* calculate_nudge_text(int *changed);
52 int64_t calculate_nudge(const char *string);
57 // Used by update routines so non-existent track doesn't need to be dereferenced
58 // to know it doesn't match the current EDL.
62 // Don't synchronize the fader if this is true.
68 // AutoPatch *automate;
77 char string_return[BCTEXTLEN];
83 class PlayPatch : public BC_Toggle
86 PlayPatch(MWindow *mwindow, PatchGUI *patch, int x, int y);
87 int button_press_event();
88 int button_release_event();
93 class RecordPatch : public BC_Toggle
96 RecordPatch(MWindow *mwindow, PatchGUI *patch, int x, int y);
97 int button_press_event();
98 int button_release_event();
103 class TitlePatch : public BC_TextBox
106 TitlePatch(MWindow *mwindow, PatchGUI *patch, int x, int y, int w);
108 void update(const char *text);
113 class AutoPatch : public BC_Toggle
116 AutoPatch(MWindow *mwindow, PatchGUI *patch, int x, int y);
117 int button_press_event();
118 int button_release_event();
123 class GangPatch : public BC_Toggle
126 GangPatch(MWindow *mwindow, PatchGUI *patch, int x, int y);
127 int button_press_event();
128 int button_release_event();
133 class DrawPatch : public BC_Toggle
136 DrawPatch(MWindow *mwindow, PatchGUI *patch, int x, int y);
137 int button_press_event();
138 int button_release_event();
143 class MutePatch : public BC_Toggle
146 MutePatch(MWindow *mwindow, PatchGUI *patch, int x, int y);
147 int button_press_event();
148 int button_release_event();
153 class ZoomPatch : public BC_Tumbler
156 ZoomPatch(MWindow *mwindow, PatchGUI *patch, int x, int y);
157 int handle_up_event();
158 int handle_down_event();
163 class MasterPatch : public BC_Toggle
166 MasterPatch(MWindow *mwindow, PatchGUI *patch, int x, int y);
172 class ExpandPatch : public BC_Toggle
175 ExpandPatch(MWindow *mwindow, PatchGUI *patch, int x, int y);
176 int button_press_event();
177 int button_release_event();
182 class NudgePatch : public BC_TextBox
185 NudgePatch(MWindow *mwindow, PatchGUI *patch, int x, int y, int w);
187 int button_press_event();
189 void set_value(int64_t value);
190 int64_t calculate_increment();
196 class MixPatch : public BC_Toggle
199 MixPatch(MWindow *mwindow, PatchGUI *patch, int x, int y);