4 * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "automation.h"
24 #include "edlsession.h"
25 #include "localsession.h"
28 #include "playabletracks.h"
30 #include "preferences.h"
34 #include "transportque.h"
37 PlayableTracks::PlayableTracks(EDL *edl, int64_t current_position,
38 int direction, int data_type, int use_nudge)
41 this->data_type = data_type;
43 for( Track *track=edl->tracks->first; track; track=track->next ) {
44 if( is_playable(track, current_position, direction, use_nudge) )
49 PlayableTracks::~PlayableTracks()
54 int PlayableTracks::is_playable(Track *current_track, int64_t position,
55 int direction, int use_nudge)
58 if(use_nudge) position += current_track->nudge;
59 if(current_track->data_type != data_type) result = 0;
61 // Track is off screen and not bounced to other modules
63 !current_track->plugin_used(position, direction) &&
64 !current_track->is_playable(position, direction) )
68 !current_track->plays() )
71 EDL *edl = current_track->edl;
72 int solo_track_id = edl->local_session->solo_track_id;
73 if( solo_track_id >= 0 ) {
75 int current_id = current_track->get_id();
76 Track *track = edl->tracks->first;
78 int id = track->get_id();
79 if( id == solo_track_id ) { visible = 1; break; }
80 if( id == current_id ) { visible = 0; break; }
83 if( !track ) visible = 1;
88 // Test for playable edit
89 if(!current_track->playable_edit(position, direction))
91 // Test for playable effect
92 if(!current_track->is_synthesis(position,
104 int PlayableTracks::is_listed(Track *track)
106 for(int i = 0; i < total; i++)
108 if(values[i] == track) return 1;