3 * Copyright (C) 1997-2014 Adam Williams <broadcast at earthling dot net>
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23 #include "pluginvclient.h"
24 #include "loadbalance.h"
25 #include "overlayframe.h"
27 #include "opencv2/core/types.hpp"
28 #include "opencv2/core/mat.hpp"
29 #include "opencv2/calib3d.hpp"
30 #include "opencv2/video/video.hpp"
32 #include "opencv2/core/types_c.h"
33 #include <opencv2/calib3d/calib3d_c.h>
42 #include <opencv2/videostab/motion_core.hpp>
43 #include <opencv2/videostab/global_motion.hpp>
45 using namespace videostab;
49 class FlowObjRemapPackage;
50 class FlowObjRemapEngine;
51 class FlowObjRemapUnit;
60 int equivalent(FlowObjConfig &that);
61 void copy_from(FlowObjConfig &that);
62 void interpolate(FlowObjConfig &prev, FlowObjConfig &next,
63 long prev_frame, long next_frame, long current_frame);
73 class FlowObjRemapPackage : public LoadPackage
76 FlowObjRemapPackage();
81 class FlowObjRemapEngine : public LoadServer
84 FlowObjRemapEngine(FlowObj *plugin, int cpus);
85 ~FlowObjRemapEngine();
88 LoadClient* new_client();
89 LoadPackage* new_package();
94 class FlowObjRemapUnit : public LoadClient
97 FlowObjRemapUnit(FlowObjRemapEngine *engine, FlowObj *plugin);
100 void process_package(LoadPackage *pkg);
101 void process_remap(FlowObjRemapPackage *pkg);
103 FlowObjRemapEngine *engine;
107 class FlowObj : public PluginVClient
110 FlowObj(PluginServer *server);
112 // required for all realtime plugins
113 PLUGIN_CLASS_MEMBERS2(FlowObjConfig)
116 void save_data(KeyFrame *keyframe);
117 void read_data(KeyFrame *keyframe);
118 int process_buffer(VFrame *frame, int64_t start_position, double frame_rate);
119 void to_mat(Mat &mat, int mcols, int mrows,
120 VFrame *inp, int ix,int iy, int mcolor_model);
121 void from_mat(VFrame *out, int ox, int oy, int ow, int oh,
122 Mat &mat, int mcolor_model);
124 long prev_position, next_position;
125 int width, height, color_model;
126 VFrame *input, *output, *accum;
129 FlowObjRemapEngine *flow_engine;
130 OverlayFrame *overlay;
133 typedef vector<Point2f> ptV;
137 double accum_matrix_mem[9];
138 double x_accum, y_accum, angle_accum;
139 Mat prev_mat, next_mat;
140 ptV *prev_corners, *next_corners;