}
-CWindowMaskName::CWindowMaskName(MWindow *mwindow,
- CWindowToolGUI *gui, int x, int y, const char *text)
+CWindowMaskName::CWindowMaskName(MWindow *mwindow, CWindowMaskGUI *gui,
+ int x, int y, const char *text)
: BC_PopupTextBox(gui, 0, text, x, y, 100, 160)
{
this->mwindow = mwindow;
SubMask *mask;
MaskPoint *point;
//printf("CWindowMaskGUI::update 1\n");
- ((CWindowMaskGUI*)gui)->get_keyframe(track, autos, keyframe, mask, point, 0);
+ gui->get_keyframe(track, autos, keyframe, mask, point, 0);
if( track ) {
int k = get_number();
if( k < 0 ) k = mwindow->edl->session->cwindow_mask;
void CWindowMaskName::update_items(MaskAuto *keyframe)
{
mask_items.remove_all_objects();
- int sz = keyframe->masks.size();
- for( int i=0; i<sz; ++i ) {
- SubMask *sub_mask = keyframe->masks.get(i);
- char *text = sub_mask->name;
+ int sz = !keyframe ? 0 : keyframe->masks.size();
+ for( int i=0; i<SUBMASKS; ++i ) {
+ char text[BCSTRLEN];
+ if( i < sz ) {
+ SubMask *sub_mask = keyframe->masks.get(i);
+ strncpy(text, sub_mask->name, sizeof(text));
+ }
+ else
+ sprintf(text, "%d", i);
mask_items.append(new BC_ListBoxItem(text));
}
update_list(&mask_items);
}
+CWindowMaskButton::CWindowMaskButton(MWindow *mwindow, CWindowMaskGUI *gui,
+ int x, int y, int no, int v)
+ : BC_CheckBox(x, y, v)
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+ this->no = no;
+}
+
+CWindowMaskButton::~CWindowMaskButton()
+{
+}
+
+int CWindowMaskButton::handle_event()
+{
+ mwindow->edl->session->cwindow_mask = no;
+ gui->name->update(gui->name->mask_items[no]->get_text());
+ gui->update();
+ gui->update_preview();
+ return 1;
+}
+
+CWindowMaskThumbler::CWindowMaskThumbler(MWindow *mwindow, CWindowMaskGUI *gui,
+ int x, int y)
+ : BC_Tumbler(x, y)
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+}
+
+CWindowMaskThumbler::~CWindowMaskThumbler()
+{
+}
+
+int CWindowMaskThumbler::handle_up_event()
+{
+ return do_event(1);
+}
+
+int CWindowMaskThumbler::handle_down_event()
+{
+ return do_event(-1);
+}
+
+int CWindowMaskThumbler::do_event(int dir)
+{
+ int k = mwindow->edl->session->cwindow_mask;
+ if( (k+=dir) >= SUBMASKS ) k = 0;
+ else if( k < 0 ) k = SUBMASKS-1;
+ mwindow->edl->session->cwindow_mask = k;
+ gui->name->update(gui->name->mask_items[k]->get_text());
+ gui->update();
+ gui->update_preview();
+ return 1;
+}
+
+
CWindowMaskDelMask::CWindowMaskDelMask(MWindow *mwindow,
CWindowToolGUI *gui, int x, int y)
: BC_GenericButton(x, y, _("Delete"))
int active_point = affected_point;
if( affected_point >= total_points )
affected_point = total_points - 1;
- else if( affected_point < 0 )
+ if( affected_point < 0 )
affected_point = 0;
if( active_point != affected_point )
update((int64_t)affected_point);
{
this->mwindow = mwindow;
this->gui = gui;
+ set_tooltip("Center for rotate/scale");
}
CWindowMaskFocus::~CWindowMaskFocus()
return 1;
}
+CWindowMaskDrawMarkers::CWindowMaskDrawMarkers(MWindow *mwindow, CWindowToolGUI *gui, int x, int y)
+ : BC_CheckBox(x, y, ((CWindowMaskGUI*)gui)->markers, _("Markers"))
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+ set_tooltip("Display points");
+}
+
+CWindowMaskDrawMarkers::~CWindowMaskDrawMarkers()
+{
+}
+
+int CWindowMaskDrawMarkers::handle_event()
+{
+ ((CWindowMaskGUI*)gui)->markers = get_value();
+ gui->update();
+ gui->update_preview();
+ return 1;
+}
+
+CWindowMaskDrawBoundary::CWindowMaskDrawBoundary(MWindow *mwindow, CWindowToolGUI *gui, int x, int y)
+ : BC_CheckBox(x, y, ((CWindowMaskGUI*)gui)->boundary, _("Boundary"))
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+ set_tooltip("Display mask outline");
+}
+
+CWindowMaskDrawBoundary::~CWindowMaskDrawBoundary()
+{
+}
+
+int CWindowMaskDrawBoundary::handle_event()
+{
+ ((CWindowMaskGUI*)gui)->boundary = get_value();
+ gui->update();
+ gui->update_preview();
+ return 1;
+}
+
+
CWindowMaskFeather::CWindowMaskFeather(MWindow *mwindow, CWindowToolGUI *gui, int x, int y)
- : BC_TumbleTextBox(gui, 0, 0, 0xff, x, y, 64, 2)
+ : BC_TumbleTextBox(gui, 0, -FEATHER_MAX, FEATHER_MAX, x, y, 64, 2)
{
this->mwindow = mwindow;
this->gui = gui;
((CWindowMaskGUI*)gui)->get_keyframe(track, autos, keyframe,
mask, point, create_it);
if( track ) {
+ int gang = ((CWindowMaskGUI*)gui)->gang_feather->get_value();
#ifdef USE_KEYFRAME_SPANNING
-// Create temp keyframe
MaskAuto temp_keyframe(mwindow->edl, autos);
temp_keyframe.copy_data(keyframe);
-// Update parameter
- temp_keyframe.feather = v;
-// Commit change to span of keyframes
- autos->update_parameter(&temp_keyframe);
-#else
- keyframe->feather = v;
+ keyframe = &temp_keyframe;
+#endif
+ float change = v - mask->feather;
+ int k = mwindow->edl->session->cwindow_mask;
+ int n = gang ? keyframe->masks.size() : k+1;
+ for( int i=gang? 0 : k; i<n; ++i ) {
+ SubMask *sub_mask = keyframe->get_submask(i);
+ float feather = sub_mask->feather + change;
+ bclamp(feather, -FEATHER_MAX, FEATHER_MAX);
+ sub_mask->feather = feather;
+ }
+#ifdef USE_KEYFRAME_SPANNING
+ autos->update_parameter(keyframe);
#endif
-
gui->update_preview();
}
CWindowMaskFeatherSlider::CWindowMaskFeatherSlider(MWindow *mwindow,
CWindowToolGUI *gui, int x, int y, int w, float v)
- : BC_FSlider(x, y, 0, w, w, 0.f, 255.f, v)
+ : BC_FSlider(x, y, 0, w, w, -FEATHER_MAX, FEATHER_MAX, v)
{
this->mwindow = mwindow;
this->gui = gui;
set_precision(0.01);
+ timer = new Timer();
+ stick = 0;
+ last_v = 0;
}
CWindowMaskFeatherSlider::~CWindowMaskFeatherSlider()
{
+ delete timer;
}
int CWindowMaskFeatherSlider::handle_event()
{
float v = get_value();
+ if( stick > 0 ) {
+ int64_t ms = timer->get_difference();
+ if( ms < 250 && --stick > 0 ) {
+ if( get_value() == 0 ) return 1;
+ update(v = 0);
+ }
+ else {
+ stick = 0;
+ last_v = v;
+ }
+ }
+ else if( (last_v>=0 && v<0) || (last_v<0 && v>=0) ) {
+ stick = 16;
+ v = 0;
+ }
+ else
+ last_v = v;
+ timer->update();
CWindowMaskGUI * mask_gui = (CWindowMaskGUI*)gui;
- mask_gui->feather->update(v);
+ mask_gui->feather->BC_TumbleTextBox::update(v);
return mask_gui->feather->update_value(v);
}
((CWindowMaskGUI*)gui)->get_keyframe(track, autos, keyframe,
mask, point, create_it);
if( track ) {
+ int gang = ((CWindowMaskGUI*)gui)->gang_fader->get_value();
#ifdef USE_KEYFRAME_SPANNING
-// Create temp keyframe
MaskAuto temp_keyframe(mwindow->edl, autos);
temp_keyframe.copy_data(keyframe);
-// Update parameter
- temp_keyframe.value = v;
-// Commit change to span of keyframes
- autos->update_parameter(&temp_keyframe);
-#else
- keyframe->value = v;
+ keyframe = &temp_keyframe;
+#endif
+ float change = v - mask->fader;
+ int k = mwindow->edl->session->cwindow_mask;
+ int n = gang ? keyframe->masks.size() : k+1;
+ for( int i=gang? 0 : k; i<n; ++i ) {
+ SubMask *sub_mask = keyframe->get_submask(i);
+ float fader = sub_mask->fader + change;
+ bclamp(fader, -100.f, 100.f);
+ sub_mask->fader = fader;
+ }
+#ifdef USE_KEYFRAME_SPANNING
+ autos->update_parameter(keyframe);
#endif
-
gui->update_preview();
}
this->gui = gui;
timer = new Timer();
stick = 0;
+ last_v = 0;
}
CWindowMaskFadeSlider::~CWindowMaskFadeSlider()
int CWindowMaskFadeSlider::handle_event()
{
float v = 100*get_value()/200;
- if( !v && !stick )
- stick = 16;
- else if( stick > 0 ) {
+ if( stick > 0 ) {
int64_t ms = timer->get_difference();
- if( ms < 1000 ) {
- --stick;
+ if( ms < 250 && --stick > 0 ) {
if( get_value() == 0 ) return 1;
update(v = 0);
}
- else
+ else {
stick = 0;
+ last_v = v;
+ }
+ }
+ else if( (last_v>=0 && v<0) || (last_v<0 && v>=0) ) {
+ stick = 16;
+ v = 0;
}
+ else
+ last_v = v;
timer->update();
CWindowMaskGUI *mask_gui = (CWindowMaskGUI*)gui;
mask_gui->fade->BC_TumbleTextBox::update(v);
return BC_ISlider::update(200*v/100);
}
-CWindowMaskMode::CWindowMaskMode(MWindow *mwindow,
- CWindowToolGUI *gui, int x, int y)
- : BC_Toggle(x, y, mwindow->theme->mask_mode_toggle, 0)
+CWindowMaskGangFader::CWindowMaskGangFader(MWindow *mwindow,
+ CWindowToolGUI *gui, int x, int y)
+ : BC_Toggle(x, y, mwindow->theme->get_image_set("gangpatch_data"), 0)
{
- this->mwindow = mwindow;
- this->gui = gui;
- set_tooltip(_("Subtract/Multiply Alpha"));
+ this->mwindow = mwindow;
+ this->gui = gui;
+ set_tooltip(_("Gang fader"));
}
-CWindowMaskMode::~CWindowMaskMode()
+CWindowMaskGangFader::~CWindowMaskGangFader()
{
}
-int CWindowMaskMode::handle_event()
+int CWindowMaskGangFader::handle_event()
{
- MaskAutos *autos;
- MaskAuto *keyframe;
- Track *track;
- MaskPoint *point;
- SubMask *mask;
-// Get existing keyframe
- ((CWindowMaskGUI*)gui)->get_keyframe(track, autos, keyframe, mask, point, 0);
- if( track ) {
- mwindow->undo->update_undo_before(_("mask mode"), 0);
-#ifdef USE_KEYFRAME_SPANNING
-// Create temp keyframe
- MaskAuto temp_keyframe(mwindow->edl, autos);
- temp_keyframe.copy_data(keyframe);
-// Update parameter
- temp_keyframe.mode = get_value();
-// Commit change to span of keyframes
- autos->update_parameter(&temp_keyframe);
-#else
- ((MaskAuto*)autos->default_auto)->mode = get_value();
-#endif
- mwindow->undo->update_undo_after(_("mask mode"), LOAD_AUTOMATION);
- }
-
-//printf("CWindowMaskMode::handle_event 1\n");
- gui->update_preview();
return 1;
}
((CWindowMaskGUI*)gui)->get_keyframe(track, autos, keyframe, mask, point, 1);
if (keyframe) {
- keyframe->apply_before_plugins = get_value();
+ int v = get_value();
+#ifdef USE_KEYFRAME_SPANNING
+ MaskAuto temp_keyframe(gui->mwindow->edl, autos);
+ temp_keyframe.copy_data(keyframe);
+ temp_keyframe.apply_before_plugins = v;
+ autos->update_parameter(&temp_keyframe);
+#else
+ keyframe->apply_before_plugins = v;
+#endif
gui->update_preview();
}
return 1;
MaskPoint *point;
((CWindowMaskGUI*)gui)->get_keyframe(track, autos, keyframe, mask, point, 1);
- if (keyframe) {
- keyframe->disable_opengl_masking = get_value();
+ if( keyframe ) {
+ int v = get_value();
+#ifdef USE_KEYFRAME_SPANNING
+ MaskAuto temp_keyframe(gui->mwindow->edl, autos);
+ temp_keyframe.copy_data(keyframe);
+ temp_keyframe.disable_opengl_masking = v;
+ autos->update_parameter(&temp_keyframe);
+#else
+ keyframe->disable_opengl_masking = v;
+#endif
gui->update_preview();
}
return 1;
return 1;
}
-CWindowMaskClrFeather::CWindowMaskClrFeather(MWindow *mwindow,
- CWindowMaskGUI *gui, int x, int y)
- : BC_Button(x, y, mwindow->theme->get_image_set("reset_button"))
+CWindowMaskGangFeather::CWindowMaskGangFeather(MWindow *mwindow,
+ CWindowToolGUI *gui, int x, int y)
+ : BC_Toggle(x, y, mwindow->theme->get_image_set("gangpatch_data"), 0)
{
- this->mwindow = mwindow;
- this->gui = gui;
- set_tooltip(_("Zero Feather"));
+ this->mwindow = mwindow;
+ this->gui = gui;
+ set_tooltip(_("Gang feather"));
}
-CWindowMaskClrFeather::~CWindowMaskClrFeather()
+
+CWindowMaskGangFeather::~CWindowMaskGangFeather()
{
}
-int CWindowMaskClrFeather::handle_event()
+int CWindowMaskGangFeather::handle_event()
{
- float v = 0;
- CWindowMaskGUI * mask_gui = (CWindowMaskGUI*)gui;
- mask_gui->feather->update(v);
- mask_gui->feather_slider->update(v);
- return mask_gui->feather->update_value(v);
+ return 1;
}
-
CWindowMaskGUI::CWindowMaskGUI(MWindow *mwindow, CWindowTool *thread)
: CWindowToolGUI(mwindow, thread,
- _(PROGRAM_NAME ": Mask"), 360, 440)
+ _(PROGRAM_NAME ": Mask"), 360, 500)
{
this->mwindow = mwindow;
this->thread = thread;
fade = 0;
feather = 0;
focused = 0;
+ markers = 1;
+ boundary = 1;
}
CWindowMaskGUI::~CWindowMaskGUI()
{
add_subwindow(clr_mask = new CWindowMaskClrMask(mwindow, this, clr_x, y));
add_subwindow(del_mask = new CWindowMaskDelMask(mwindow, this, del_x, y));
y += name->get_h() + margin;
+
+ int bw = 0, bh = 0;
+ BC_CheckBox::calculate_extents(this, &bw, &bh);
+ int bdx = bw + margin;
+ int x2 = x;
+ for( int i=0; i<SUBMASKS; x2+=bdx, ++i ) {
+ int v = i == mwindow->edl->session->cwindow_mask ? 1 : 0;
+ mask_buttons[i] = new CWindowMaskButton(mwindow, this, x2, y, i, v);
+ add_subwindow(mask_buttons[i]);
+ }
+ x2 += margin;
+ add_subwindow(mask_thumbler = new CWindowMaskThumbler(mwindow, this, x2, y));
+ y += bh + margin;
+ x2 = x;
+ for( int i=0; i<SUBMASKS; x2+=bdx, ++i ) {
+ char text[BCSTRLEN]; sprintf(text, "%d", i);
+ int tx = (bw - get_text_width(MEDIUMFONT, text)) / 2;
+ mask_blabels[i] = new BC_Title(x2+tx, y, text);
+ add_subwindow(mask_blabels[i]);
+ }
+ y += bh + 2*margin;
+
add_subwindow(title = new BC_Title(x, y, _("Fade:")));
fade = new CWindowMaskFade(mwindow, this, x1, y);
fade->create_objects();
- int x2 = x1 + fade->get_w() + 2*margin;
+ x2 = x1 + fade->get_w() + 2*margin;
int w2 = clr_x-2*margin - x2;
add_subwindow(fade_slider = new CWindowMaskFadeSlider(mwindow, this, x2, y, w2));
- add_subwindow(mode = new CWindowMaskMode(mwindow, this, clr_x, y));
+ add_subwindow(gang_fader = new CWindowMaskGangFader(mwindow, this, clr_x, y));
y += fade->get_h() + margin;
add_subwindow(title = new BC_Title(x, y, _("Feather:")));
feather = new CWindowMaskFeather(mwindow, this, x1, y);
feather->create_objects();
- x2 = x1 + feather->get_w() + margin;
w2 = clr_x - 2*margin - x2;
feather_slider = new CWindowMaskFeatherSlider(mwindow, this, x2, y, w2, 0);
add_subwindow(feather_slider);
- add_subwindow(new CWindowMaskClrFeather(mwindow, this, clr_x, y));
+ add_subwindow(gang_feather = new CWindowMaskGangFeather(mwindow, this, clr_x, y));
y += feather->get_h() + 3*margin;
add_subwindow(title = new BC_Title(x, y, _("Point:")));
add_subwindow(title = new BC_Title(x, y, "X:"));
this->x = new CWindowCoord(this, x1, y, (float)0.0);
this->x->create_objects();
+ add_subwindow(draw_markers = new CWindowMaskDrawMarkers(mwindow, this, del_x, y));
y += this->x->get_h() + margin;
add_subwindow(title = new BC_Title(x, y, "Y:"));
this->y = new CWindowCoord(this, x1, y, (float)0.0);
this->y->create_objects();
+ add_subwindow(draw_boundary = new CWindowMaskDrawBoundary(mwindow, this, del_x, y));
y += this->y->get_h() + margin;
BC_Bar *bar;
add_subwindow(bar = new BC_Bar(x, y, get_w()-2*x));
//printf("CWindowMaskGUI::update 1\n");
get_keyframe(track, autos, keyframe, mask, point, 0);
- double position = mwindow->edl->local_session->get_selectionstart(1);
- position = mwindow->edl->align_to_frame(position, 0);
- if(track)
- {
- int64_t position_i = track->to_units(position, 0);
-
- if(point)
- {
- x->update(point->x);
- y->update(point->y);
- }
-
- if(mask)
- {
- feather->update(autos->get_feather(position_i, PLAY_FORWARD));
- fade->update(autos->get_value(position_i, PLAY_FORWARD));
- apply_before_plugins->update(keyframe->apply_before_plugins);
- disable_opengl_masking->update(keyframe->disable_opengl_masking);
- }
- }
-
-//printf("CWindowMaskGUI::update 1\n");
- active_point->update((int64_t)mwindow->cwindow->gui->affected_point);
+ name->update_items(keyframe);
const char *text = "";
- if( keyframe ) {
- name->update_items(keyframe);
- int k = mwindow->edl->session->cwindow_mask;
- if( k >= 0 && k < keyframe->masks.size() )
- text = keyframe->masks[k]->name;
- }
+ int sz = !keyframe ? 0 : keyframe->masks.size();
+ int k = mwindow->edl->session->cwindow_mask;
+ if( k >= 0 && k < sz )
+ text = keyframe->masks[k]->name;
name->update(text);
-
-//printf("CWindowMaskGUI::update 1\n");
+ update_buttons(keyframe, k);
+ if( point ) {
+ x->update(point->x);
+ y->update(point->y);
+ }
if( track ) {
-#ifdef USE_KEYFRAME_SPANNING
- mode->update(keyframe->mode);
-#else
- mode->set_text(((MaskAuto*)autos->default_auto)->mode);
-#endif
+ double position = mwindow->edl->local_session->get_selectionstart(1);
+ int64_t position_i = track->to_units(position, 0);
+ feather->update(autos->get_feather(position_i, k, PLAY_FORWARD));
+ fade->update(autos->get_fader(position_i, k, PLAY_FORWARD));
}
-//printf("CWindowMaskGUI::update 2\n");
+ if( keyframe ) {
+ apply_before_plugins->update(keyframe->apply_before_plugins);
+ disable_opengl_masking->update(keyframe->disable_opengl_masking);
+ }
+ active_point->update((int64_t)mwindow->cwindow->gui->affected_point);
}
void CWindowMaskGUI::handle_event()
focus->update(focused = v);
}
+void CWindowMaskGUI::update_buttons(MaskAuto *keyframe, int k)
+{
+ int text_color = get_resources()->default_text_color;
+ int high_color = get_resources()->button_highlighted;
+ for( int i=0; i<SUBMASKS; ++i ) {
+ int color = text_color;
+ if( keyframe ) {
+ SubMask *submask = keyframe->get_submask(i);
+ if( submask && submask->points.size() )
+ color = high_color;
+ }
+ mask_blabels[i]->set_color(color);
+ mask_buttons[i]->update(i==k ? 1 : 0);
+ }
+}
+
CWindowRulerGUI::CWindowRulerGUI(MWindow *mwindow, CWindowTool *thread)
- : CWindowToolGUI(mwindow,
- thread,
- _(PROGRAM_NAME ": Ruler"),
- 320,
- 240)
+ : CWindowToolGUI(mwindow, thread, _(PROGRAM_NAME ": Ruler"), 320, 240)
{
}