keyframe_gui_lock->unlock();
}
+int MWindow::get_title_color(Edit *edit)
+{
+ int color = edit->color;
+ if( color < 0 && preferences->autocolor_assets )
+ color = edit->get_hash_color();
+ return color;
+}
+
void MWindow::update_keyframe_guis()
{
// Send new configuration to keyframe GUI's