#ifndef BRIGHTNESSWINDOW_H
#define BRIGHTNESSWINDOW_H
-
-class BrightnessThread;
-class BrightnessWindow;
-class BrightnessSlider;
-class BrightnessLuma;
-
#include "brightness.h"
#include "guicast.h"
#include "mutex.h"
#include "pluginvclient.h"
#include "thread.h"
+#define RESET_ALL 0
+#define RESET_CONTRAST 1
+#define RESET_BRIGHTNESS 2
+
+#define MAXVALUE 100.00
+
+class BrightnessThread;
+class BrightnessWindow;
+class BrightnessFText;
+class BrightnessFSlider;
+class BrightnessLuma;
+class BrightnessReset;
+class BrightnessClr;
+
class BrightnessWindow : public PluginClientWindow
{
public:
BrightnessWindow(BrightnessMain *client);
~BrightnessWindow();
-
+ void update_gui(int clear);
void create_objects();
BrightnessMain *client;
- BrightnessSlider *brightness;
- BrightnessSlider *contrast;
+
+ BrightnessFText *brightness_text;
+ BrightnessFSlider *brightness_slider;
+ BrightnessClr *brightness_Clr;
+
+ BrightnessFText *contrast_text;
+ BrightnessFSlider *contrast_slider;
+ BrightnessClr *contrast_Clr;
+
BrightnessLuma *luma;
+ BrightnessReset *reset;
};
-class BrightnessSlider : public BC_FSlider
+class BrightnessFText : public BC_TumbleTextBox
{
public:
- BrightnessSlider(BrightnessMain *client, float *output, int x, int y, int is_brightness);
- ~BrightnessSlider();
+ BrightnessFText(BrightnessWindow *window, BrightnessMain *client,
+ BrightnessFSlider *slider, float *output, int x, int y, float min, float max);
+ ~BrightnessFText();
+ int handle_event();
+ BrightnessWindow *window;
+ BrightnessMain *client;
+ BrightnessFSlider *slider;
+ float *output;
+ float min, max;
+};
+
+class BrightnessFSlider : public BC_FSlider
+{
+public:
+ BrightnessFSlider(BrightnessMain *client,
+ BrightnessFText *text, float *output, int x, int y,
+ float min, float max, int w, int is_brightness);
+ ~BrightnessFSlider();
int handle_event();
char* get_caption();
BrightnessMain *client;
+ BrightnessFText *text;
float *output;
int is_brightness;
char string[BCTEXTLEN];
BrightnessLuma(BrightnessMain *client, int x, int y);
~BrightnessLuma();
int handle_event();
+ BrightnessMain *client;
+};
+
+class BrightnessReset : public BC_GenericButton
+{
+public:
+ BrightnessReset(BrightnessMain *client, BrightnessWindow *window, int x, int y);
+ ~BrightnessReset();
+ int handle_event();
+ BrightnessMain *client;
+ BrightnessWindow *window;
+};
+class BrightnessClr : public BC_Button
+{
+public:
+ BrightnessClr(BrightnessMain *client, BrightnessWindow *window, int x, int y, int clear);
+ ~BrightnessClr();
+ int handle_event();
BrightnessMain *client;
+ BrightnessWindow *window;
+ int clear;
};
#endif