}
-char* Piano::plugin_title() { return _("Pianoesizer"); }
+char* Piano::plugin_title() { return N_("Pianoesizer"); }
int Piano::is_realtime() { return 1; }
int Piano::is_synthesis() { return 1; }
if(config->level <= INFINITYGAIN) return 0;
double result;
- register double x;
+ double x;
double power = this->db.fromdb(config->level) * normalize_constant;
double phase_offset = config->phase * this->period;
double x3 = x1 + phase_offset;