float projector_x, projector_y, projector_z;
int track_w, track_h;
int new_points;
- float cursor_x, cursor_y;
+ int cursor_x, cursor_y;
float output_x, output_y;
+ float track_x, track_y;
int state, dragging;
int pending_motion, pending_config;
XEvent motion_event;