CWindowCropGUI::CWindowCropGUI(MWindow *mwindow, CWindowTool *thread)
: CWindowToolGUI(mwindow,
thread,
CWindowCropGUI::CWindowCropGUI(MWindow *mwindow, CWindowTool *thread)
: CWindowToolGUI(mwindow,
thread,
CWindowEyedropGUI::CWindowEyedropGUI(MWindow *mwindow, CWindowTool *thread)
: CWindowToolGUI(mwindow,
thread,
CWindowEyedropGUI::CWindowEyedropGUI(MWindow *mwindow, CWindowTool *thread)
: CWindowToolGUI(mwindow,
thread,
int x2 = 70;
lock_window("CWindowEyedropGUI::create_objects");
BC_Title *title1, *title2, *title3, *title4;
int x2 = 70;
lock_window("CWindowEyedropGUI::create_objects");
BC_Title *title1, *title2, *title3, *title4;
y += BC_TextBox::calculate_h(this, MEDIUMFONT, 1, 1) + margin;
y += BC_TextBox::calculate_h(this, MEDIUMFONT, 1, 1) + margin;
CWindowCameraGUI::CWindowCameraGUI(MWindow *mwindow, CWindowTool *thread)
: CWindowToolGUI(mwindow,
thread,
CWindowCameraGUI::CWindowCameraGUI(MWindow *mwindow, CWindowTool *thread)
: CWindowToolGUI(mwindow,
thread,
CWindowProjectorGUI::CWindowProjectorGUI(MWindow *mwindow, CWindowTool *thread)
: CWindowToolGUI(mwindow,
thread,
CWindowProjectorGUI::CWindowProjectorGUI(MWindow *mwindow, CWindowTool *thread)
: CWindowToolGUI(mwindow,
thread,
CWindowMaskGUI::CWindowMaskGUI(MWindow *mwindow, CWindowTool *thread)
: CWindowToolGUI(mwindow,
thread,
CWindowMaskGUI::CWindowMaskGUI(MWindow *mwindow, CWindowTool *thread)
: CWindowToolGUI(mwindow,
thread,
CWindowRulerGUI::CWindowRulerGUI(MWindow *mwindow, CWindowTool *thread)
: CWindowToolGUI(mwindow,
thread,
CWindowRulerGUI::CWindowRulerGUI(MWindow *mwindow, CWindowTool *thread)
: CWindowToolGUI(mwindow,
thread,
add_subwindow(angle = new BC_Title(x + title->get_w() + 10, y, ""));
y += title->get_h() + 10;
char string[BCTEXTLEN];
add_subwindow(angle = new BC_Title(x + title->get_w() + 10, y, ""));
y += title->get_h() + 10;
char string[BCTEXTLEN];
distance->update(string);
sprintf(string, "%0.02f %c", angle_value, 0xb0);
angle->update(string);
distance->update(string);
sprintf(string, "%0.02f %c", angle_value, 0xb0);
angle->update(string);