else if( h >= y2 ) {
float v = mwindow->get_float_auto(this, AUTOMATION_FADE)->get_value();
patchbay->add_subwindow(fade = new AFadePatch(this, x1+x, y1+y,
else if( h >= y2 ) {
float v = mwindow->get_float_auto(this, AUTOMATION_FADE)->get_value();
patchbay->add_subwindow(fade = new AFadePatch(this, x1+x, y1+y,