- popup->gui->get_abs_cursor_xy(cur_x, cur_y, 0);
-
- if( mwindow->session->drag_assets->total ) {
- mwindow->awindow->asset_edit->edit_asset(
+ popup->gui->get_abs_cursor(cur_x, cur_y);
+ if( mwindow->session->drag_assets->size() ) {
+ AssetEdit *asset_edit = mwindow->awindow->get_asset_editor();
+ asset_edit->edit_asset(