+ BatchRenderJob(const char *tag,
+ Preferences *preferences, int labeled, int farmed);
+ BatchRenderJob(Preferences *preferences, int labeled, int farmed);
+ BatchRenderJob(const char *tag);
+ virtual ~BatchRenderJob();
+ virtual BatchRenderJob *copy();
+ virtual void load(FileXML *file);
+ virtual void save(FileXML *file);
+ virtual int get_strategy();
+ virtual char *create_script(EDL *edl, ArrayList<Indexable *> *idxbls);