audio_options = new FFAudioOptions(this, x, y, get_w()-x-20, 10,
sizeof(asset->ff_audio_options)-1, asset->ff_audio_options);
audio_options->create_objects();
add_subwindow(new BC_OKButton(this));
audio_options = new FFAudioOptions(this, x, y, get_w()-x-20, 10,
sizeof(asset->ff_audio_options)-1, asset->ff_audio_options);
audio_options->create_objects();
add_subwindow(new BC_OKButton(this));