// Reset everything for a load
void update_project(int load_mode);
void update_preferences(Preferences *prefs);
// Reset everything for a load
void update_project(int load_mode);
void update_preferences(Preferences *prefs);
void load_backup();
void show_plugin(Plugin *plugin);
void hide_plugin(Plugin *plugin, int lock);
void load_backup();
void show_plugin(Plugin *plugin);
void hide_plugin(Plugin *plugin, int lock);
void speed_before();
int speed_after(int done);
int normalize_speed(EDL *old_edl, EDL *new_edl);
void speed_before();
int speed_after(int done);
int normalize_speed(EDL *old_edl, EDL *new_edl);