- else
-// No useful speed data. May get infinity for real fast jobs.
- if(frames_per_second > 0x7fffff || frames_per_second < 0 ||
- EQUIV(frames_per_second, 0) ||
- EQUIV(avg_frames_per_second, 0))
- {
- scaled_len = MAX(package_len, min_package_len);
-
- result->audio_end = audio_position +
- Units::round(scaled_len * default_asset->sample_rate);
- result->video_end = video_position +
- Units::round(scaled_len * default_asset->frame_rate);
-
-// If we get here without any useful speed data render the whole thing.
- if(current_package >= total_packages - 1)
- {
- result->audio_end = audio_end;
- result->video_end = video_end;
- }
- else
- {
- result->audio_end = MIN(audio_end, result->audio_end);
- result->video_end = MIN(video_end, result->video_end);
- }
-
- audio_position = result->audio_end;
- video_position = result->video_end;
+ if( length < min_package_len )
+ length = min_package_len;
+ double end_position = current_position + length;
+
+ if( result->video_do ) {
+ int64_t video_end = end_position * default_asset->frame_rate;
+ result->video_end = MIN(this->video_end, video_end);
+ end_position = video_end / default_asset->frame_rate;