void PlaybackEngine::send_command(int command, EDL *edl, int wait_tracking, int use_inout)
{
//printf("PlaybackEngine::send_command 1 %d\n", command);
// Stop requires transferring the output buffer to a refresh buffer.
void PlaybackEngine::send_command(int command, EDL *edl, int wait_tracking, int use_inout)
{
//printf("PlaybackEngine::send_command 1 %d\n", command);
// Stop requires transferring the output buffer to a refresh buffer.