input_lock = new Condition(1, "RenderEngine::input_lock");
start_lock = new Condition(1, "RenderEngine::start_lock");
output_lock = new Condition(1, "RenderEngine::output_lock");
input_lock = new Condition(1, "RenderEngine::input_lock");
start_lock = new Condition(1, "RenderEngine::start_lock");
output_lock = new Condition(1, "RenderEngine::output_lock");
interrupt_lock = new Mutex("RenderEngine::interrupt_lock");
first_frame_lock = new Condition(1, "RenderEngine::first_frame_lock");
}
interrupt_lock = new Mutex("RenderEngine::interrupt_lock");
first_frame_lock = new Condition(1, "RenderEngine::first_frame_lock");
}
- if(!command->single_frame() &&
- get_edl()->tracks->playable_audio_tracks() &&
- get_edl()->session->audio_channels)
+ if( get_edl()->tracks->playable_audio_tracks() &&
+ get_edl()->session->audio_channels )