autos[AUTOMATION_PROJECTOR_Z] = new FloatAutos(edl, track, 1.0);
autos[AUTOMATION_PROJECTOR_Z]->create_objects();
for(int i = 0; i < AUTOMATION_TOTAL; i++) {
autos[AUTOMATION_PROJECTOR_Z] = new FloatAutos(edl, track, 1.0);
autos[AUTOMATION_PROJECTOR_Z]->create_objects();
for(int i = 0; i < AUTOMATION_TOTAL; i++) {