#include "filexml.h"
#include "floatautos.h"
#include "language.h"
+#include "mainerror.h"
#include "module.h"
#include "patch.h"
#include "plugin.h"
// Clamp to end of transition
int64_t transition_len = 0;
Plugin *transition = get_edl()->tracks->plugin_exists(transition_id);
- if( transition && previous_edit ) {
+ if( transition && transition->on && previous_edit ) {
transition_len = transition->length * sample_rate / edl_rate;
if(direction == PLAY_FORWARD &&
start_position < edit_startproject + transition_len &&
// Read transition into temp and render
- if(transition && previous_edit)
+ if(transition && transition->on && previous_edit)
{
int64_t previous_startproject = previous_edit->startproject *
sample_rate /
{
current_position = start_position - edit_startproject;
}
-
- transition_server->process_transition(
- transition_temp,
- &output,
- current_position,
- transition_fragment_len,
- transition->length);
+ if( transition_server ) {
+ transition_server->process_transition(
+ transition_temp, &output, current_position,
+ transition_fragment_len, transition->length);
+ }
+ else
+ eprintf("missing transition plugin: %s\n", transition->title);
// Reverse output buffer here so transitions always render forward.
if(direction == PLAY_REVERSE)