// CLAMP(sample_rate, 1, 1000000);
// CLAMP(frame_rate, 0.001, 1000000);
CLAMP(channels, 0, MAX_CHANNELS-1);
- CLAMP(width, 0, 32767);
- CLAMP(height, 0, 32767);
+ CLAMP(width, 0, ASSET_MAX_WIDTH);
+ CLAMP(height, 0, ASSET_MAX_HEIGHT);
//printf("Asset::boundaries %d %d %f\n", __LINE__, sample_rate, frame_rate);
}