int AssetEdit::window_height()
{
int h = 128 + 64;
- if( indexable->have_audio() )
- h += 180;
+ if( indexable->have_audio() ) h += 200;
if( indexable->have_video() ) {
- h += 200;
+ h += 210;
if( indexable->is_asset ) {
Asset *asset = (Asset *)indexable;
if( asset->format == FILE_MPEG ||
- asset->format == FILE_FFMPEG ) {
- h += 40;
- }
+ asset->format == FILE_FFMPEG ) h += 42;
}
}
return h;