AssetVIconThread *avt = picon->gui->vicon_thread;
Indexable *idxbl = picon->indexable;
Asset *asset = idxbl && idxbl->is_asset ? (Asset *)idxbl : 0;
- if( !asset ) return vframes()>0 ? (VFrame*)*images[0] : 0;
+ if( !asset ) return vframes()>0 ? images[0]->vfrm : 0;
if( !asset->video_data && audio_data && audio_size && length > 0 ) {
if( !temp ) temp = new VFrame(0, -1, w, h, BC_RGB888, -1);
temp->clear_frame();
File *file = mwindow->video_cache->check_out(asset, mwindow->edl, 1);
if( !file ) { broken = 1; return 0; }
Timer timer;
- while( file && seq_no >= images.size() && !avt->interrupted ) {
+ while( file && seq_no >= images.size() ) {
int64_t pos = images.size() / picon->gui->vicon_thread->refresh_rate * frame_rate;
file->set_video_position(pos,0);
file->set_layer(0);
if( file->read_frame(temp) ) temp->clear_frame();
add_image(temp, vw, vh, vicon_cmodel);
+ if( seq_no < images.size() ) break;
mwindow->video_cache->check_in(asset);
if( timer.get_difference() > 500 ) return 0;
Thread::yield();
+ if( avt->interrupted ) return 0;
file = mwindow->video_cache->check_out(asset, mwindow->edl, 0);
for( int retries=10; !file && --retries>=0; usleep(1000) ) {
if( avt->interrupted ) return 0;
mwindow->video_cache->check_in(asset);
}
if( seq_no >= images.size() ) return 0;
- return *images[seq_no];
+ return images[seq_no]->vfrm;
}
int64_t AssetVIcon::set_seq_no(int64_t no)