edl plugin names eng, fix segv for opengl brender, renderfarm rework strategy, perf...
[goodguy/history.git] / cinelerra-5.1 / cinelerra / awindowgui.C
index f071ea3d1dda1141e78cb8e904ffe127202a8a1e..ae74854b19e0517640e164b042943dc5a9c97b42 100644 (file)
@@ -328,7 +328,7 @@ void AssetPicon::create_objects()
        }
        else
        if( plugin ) {
-               strcpy(name,  plugin->title);
+               strcpy(name, _(plugin->title));
                set_text(name);
                icon_vframe = plugin->get_picon();
                if( icon_vframe )
@@ -1112,7 +1112,7 @@ void AWindowGUI::update_asset_list()
                        assets.remove_number(i);
                        continue;
                }
-               if( !picon->indexable->is_asset ) continue;
+               if( !picon->indexable || !picon->indexable->is_asset ) continue;
                struct stat st;
                picon->mtime = !stat(picon->indexable->path, &st) ? st.st_mtime : 0;
        }