void set_view_popup(AssetVIcon *v);
ViewPopup *new_view_window(ViewPopup *popup);
void stop_vicon_drawing(int wait=0);
- void drawing_started();
- void drawing_stopped();
AWindowGUI *gui;
int draw_mode;
int vicon_cmodel;
- Mutex *draw_lock;
};
int mouse_over_event(int no);
void show_tip_info(const char *info, int no);
void hide_tip_info();
+// *** CONTEXT_HELP ***
+ int keypress_event();
MWindow *mwindow;
AWindowGUI *gui;