CWindowMaskGUI *gui;
};
+class CWindowMaskGangFocus : public BC_Toggle
+{
+public:
+ CWindowMaskGangFocus(MWindow *mwindow, CWindowMaskGUI *gui,
+ int x, int y);
+ ~CWindowMaskGangFocus();
+ int handle_event();
+ MWindow *mwindow;
+ CWindowMaskGUI *gui;
+};
+
class CWindowMaskAffectedPoint : public BC_TumbleTextBox
{
public:
CWindowCoord *x, *y;
CWindowMaskFocus *focus;
int focused;
+ CWindowMaskGangFocus *gang_focus;
CWindowMaskHelp *help;
int helped, help_y, help_h;
CWindowMaskDrawMarkers *draw_markers;