int cwindow_yscroll;
float cwindow_zoom;
int cwindow_click2play;
+// CWindow clear color
+ int cwindow_clear_color;
+ int cwindow_clear_alpha;
// Transition
char default_atransition[BCTEXTLEN];
char default_vtransition[BCTEXTLEN];
int proxy_use_scaler;
// automatically rescale assets when loaded
int proxy_auto_scale;
-// beep when proxy/render done
- int proxy_beep, render_beep;
+// beep gain when proxy/render done
+ float proxy_beep, render_beep;
// int playback_strategy;
// Play audio in realtime priority
int real_time_playback;