delete gui; gui = 0;
delete mainindexes; mainindexes = 0;
delete mainprogress; mainprogress = 0;
- delete audio_cache; audio_cache = 0; // delete the cache after the assets
- delete video_cache; video_cache = 0; // delete the cache after the assets
+ // delete the caches after the assets
+ if( audio_cache ) { audio_cache->remove_user(); audio_cache = 0; }
+ if( video_cache ) { video_cache->remove_user(); video_cache = 0; }
delete frame_cache; frame_cache = 0;
delete wave_cache; wave_cache = 0;
delete plugin_guis; plugin_guis = 0;
void MWindow::reset_caches()
{
- awindow->gui->stop_vicon_drawing();
+ int locked = gui->get_window_lock();
+ if( locked ) gui->unlock_window();
+ awindow->gui->stop_vicon_drawing(1);
frame_cache->remove_all();
wave_cache->remove_all();
audio_cache->remove_all();
if( vwindow->playback_engine->video_cache )
vwindow->playback_engine->video_cache->remove_all();
}
+ if( locked ) gui->lock_window("MWindow::reset_caches");
}
void MWindow::remove_from_caches(Indexable *idxbl)
{
- awindow->gui->stop_vicon_drawing();
+ awindow->gui->stop_vicon_drawing(1);
frame_cache->remove_item(idxbl);
wave_cache->remove_item(idxbl);
if( gui->render_engine &&
void MWindow::remove_assets_from_project(int push_undo, int redraw, int delete_indexes,
ArrayList<Indexable*> *drag_assets, ArrayList<EDL*> *drag_clips)
{
- awindow->gui->stop_vicon_drawing();
+ awindow->gui->stop_vicon_drawing(1);
// Remove from VWindow.
if( drag_clips ) {