int locked = gui->get_window_lock();
if( locked ) gui->unlock_window();
awindow->gui->stop_vicon_drawing(1);
- frame_cache->remove_all();
- wave_cache->remove_all();
- audio_cache->remove_all();
- video_cache->remove_all();
- if( cwindow->playback_engine ) {
- if( cwindow->playback_engine->audio_cache )
- cwindow->playback_engine->audio_cache->remove_all();
- if( cwindow->playback_engine->video_cache )
- cwindow->playback_engine->video_cache->remove_all();
- }
+ if( cwindow->playback_engine )
+ cwindow->playback_engine->create_cache();
for(int i = 0; i < vwindows.size(); i++) {
VWindow *vwindow = vwindows[i];
if( !vwindow->is_running() ) continue;
if( !vwindow->playback_engine ) continue;
- if( vwindow->playback_engine->audio_cache )
- vwindow->playback_engine->audio_cache->remove_all();
- if( vwindow->playback_engine->video_cache )
- vwindow->playback_engine->video_cache->remove_all();
+ vwindow->playback_engine->create_cache();
}
- if( locked ) gui->lock_window("MWindow::reset_caches");
+ gui->lock_window("MWindow::reset_caches");
+ frame_cache->remove_all();
+ wave_cache->remove_all();
+ audio_cache->remove_all();
+ video_cache->remove_all();
+ if( !locked ) gui->unlock_window();
}
void MWindow::remove_from_caches(Indexable *idxbl)