gui->mbuttons->edit_panel->keyframe->update(value);
gui->flush();
cwindow->gui->lock_window("MWindow::set_auto_keyframes");
- cwindow->gui->edit_panel->keyframe->update(value);
cwindow->gui->flush();
cwindow->gui->unlock_window();
}
gui->mbuttons->edit_panel->span_keyframe->update(value);
gui->flush();
cwindow->gui->lock_window("MWindow::set_span_keyframes");
- cwindow->gui->edit_panel->span_keyframe->update(value);
cwindow->gui->flush();
cwindow->gui->unlock_window();
}
delete gui->render_engine;
gui->render_engine = 0;
}
- if( gui->resource_thread->render_engine_id == idxbl->id ) {
- gui->resource_thread->render_engine_id = -1;
- delete gui->resource_thread->render_engine;
- gui->resource_thread->render_engine = 0;
- }
+ gui->resource_thread->close_indexable(idxbl);
if( !idxbl->is_asset ) return;
Asset *asset = (Asset *)idxbl;
audio_cache->delete_entry(asset);
return patchgui;
}
+int MWindow::get_cpus(int out_w, int out_h)
+{
+ if( !out_w ) out_w = edl->session->output_w;
+ if( !out_h ) out_h = edl->session->output_h;
+ int cpus = out_w*out_h/0x80000 + 1;
+ if( cpus > preferences->processors )
+ cpus = preferences->processors;
+ return cpus;
+}
+int MWindow::get_cpus()
+{
+ return get_cpus(edl->session->output_w, edl->session->output_h);
+}
+