int edit_plugins,
int edit_autos,
int overwrite);
+ void collect_effects();
+ void paste_effects();
+
// Reset everything for a load
void update_project(int load_mode);
void update_preferences(Preferences *prefs);
void speed_before();
int speed_after(int done);
int normalize_speed(EDL *old_edl, EDL *new_edl);
+ int get_cpus(int out_w, int out_h);
+ int get_cpus();
//
void clean_indexes();
// TimeBomb timebomb;