gui->draw_overlays(1);
}
-void MWindow::select_edits()
+void MWindow::select_edits(int v)
{
double start = edl->local_session->get_selectionstart();
double end = edl->local_session->get_selectionend();
- edl->tracks->select_edits(start, end);
+ edl->tracks->select_edits(start, end, v);
gui->draw_overlays(1);
}
sync_parameters(CHANGE_EDL);
}
-void MWindow::move_track_down(Track *track)
+void MWindow::roll_track_down(Track *track)
{
undo_before();
- edl->tracks->move_track_down(track);
+ edl->tracks->roll_track_down(track);
save_backup();
undo_after(_("move track down"), LOAD_ALL);
save_backup();
}
-void MWindow::move_tracks_down()
+void MWindow::roll_tracks_down()
{
undo_before();
- edl->tracks->move_tracks_down();
+ edl->tracks->roll_tracks_down();
save_backup();
undo_after(_("move tracks down"), LOAD_ALL);
save_backup();
}
-void MWindow::move_track_up(Track *track)
+void MWindow::roll_track_up(Track *track)
{
undo_before();
- edl->tracks->move_track_up(track);
+ edl->tracks->roll_track_up(track);
save_backup();
undo_after(_("move track up"), LOAD_ALL);
restart_brender();
save_backup();
}
-void MWindow::move_tracks_up()
+void MWindow::roll_tracks_up()
{
undo_before();
- edl->tracks->move_tracks_up();
+ edl->tracks->roll_tracks_up();
save_backup();
undo_after(_("move tracks up"), LOAD_ALL);
restart_brender();
}
-void MWindow::swap_track_down(Track *track)
+void MWindow::move_track_down(Track *track)
{
undo_before();
- edl->tracks->swap_track_down(track);
+ edl->tracks->move_track_down(track);
save_backup();
undo_after(_("swap track down"), LOAD_ALL);
save_backup();
}
-void MWindow::swap_tracks_down()
+void MWindow::move_tracks_down()
{
undo_before();
- edl->tracks->swap_tracks_down();
+ edl->tracks->move_tracks_down();
save_backup();
undo_after(_("swap tracks down"), LOAD_ALL);
save_backup();
}
-void MWindow::swap_track_up(Track *track)
+void MWindow::move_track_up(Track *track)
{
undo_before();
- edl->tracks->swap_track_up(track);
+ edl->tracks->move_track_up(track);
save_backup();
undo_after(_("swap track up"), LOAD_ALL);
restart_brender();
save_backup();
}
-void MWindow::swap_tracks_up()
+void MWindow::move_tracks_up()
{
undo_before();
- edl->tracks->swap_tracks_up();
+ edl->tracks->move_tracks_up();
save_backup();
undo_after(_("swap tracks up"), LOAD_ALL);
restart_brender();