: PreferencesDialog(mwindow, pwindow)
{
hot_node = -1;
+// *** CONTEXT_HELP ***
+ context_help_set_keyword("Performance");
}
PerformancePrefs::~PerformancePrefs()
char string[BCTEXTLEN];
BC_Resources *resources = BC_WindowBase::get_resources();
BC_WindowBase *win;
- int maxw, curw;
+ BC_Title *title;
node_list = 0;
generate_node_list();
int y0 = y;
win = add_subwindow(new BC_Title(x, y + ys5, _("Cache size (MB):"), MEDIUMFONT, resources->text_default));
- maxw = win->get_w();
- int x1 = x + xmargin4;
- win = add_subwindow(new BC_Title(x1, y + ys5, _("Use HW Device:")));
- x1 += win->get_w() + xs5;
- PrefsUseHWDev *use_hw_dev = new PrefsUseHWDev(pwindow, this, x1, y);
- use_hw_dev->create_objects();
-
+ win->context_help_set_keyword("Performance section");
+ int maxw = win->get_w();
int y1 = y += ys30;
- win = add_subwindow(new BC_Title(x, y + ys5, _("Seconds to preroll renders:")));
- if((curw = win->get_w()) > maxw)
- maxw = curw;
- maxw += x + xs5;
-
- cache_size = new CICacheSize(maxw, y0, pwindow, this);
+ win = add_subwindow(new BC_Title(x, y1 + ys5, _("Seconds to preroll renders:")));
+ win->context_help_set_keyword("Performance section");
+ maxw = bmax(win->get_w(), maxw);
+ int x2 = x + maxw + xs5;
+ int y2 = y += ys30;
+ cache_size = new CICacheSize(x2, y0, pwindow, this);
cache_size->create_objects();
-
- add_subwindow(new BC_Title(x, y + ys5, _("Seconds to preroll renders:")));
- PrefsRenderPreroll *preroll = new PrefsRenderPreroll(pwindow, this, maxw, y1);
+ PrefsRenderPreroll *preroll = new PrefsRenderPreroll(pwindow, this, x2, y1);
preroll->create_objects();
+ add_subwindow(new PrefsForceUniprocessor(pwindow, x, y2));
y += ys30;
- x1 = x + xmargin4;
- BC_Title *smp_title = new BC_Title(x1, y + ys5, _("Project SMP cpus:"));
- add_subwindow(smp_title);
- x1 += smp_title->get_w() + xs5;
- PrefsProjectSMP *proj_smp = new PrefsProjectSMP(pwindow, this, x1, y);
+ int x1 = x + xmargin4;
+ add_subwindow(cache_transitions = new CacheTransitions(x1, y0, pwindow, this));
+ cache_transitions->context_help_set_keyword("Performance section");
+ win = add_subwindow(new BC_Title(x1, y1, _("Use HW Device:")));
+ win->context_help_set_keyword("Performance section");
+ maxw = win->get_w();
+ win = add_subwindow(new BC_Title(x1, y2, _("Project SMP cpus:")));
+ win->context_help_set_keyword("Performance section");
+ maxw = bmax(win->get_w(), maxw);
+ x2 = x1 + maxw + xs5;
+ PrefsUseHWDev *use_hw_dev = new PrefsUseHWDev(pwindow, this, x2, y1);
+ use_hw_dev->create_objects();
+ PrefsProjectSMP *proj_smp = new PrefsProjectSMP(pwindow, this, x2, y2);
proj_smp->create_objects();
- PrefsForceUniprocessor *force_1cpu = new PrefsForceUniprocessor(pwindow, x, y);
- add_subwindow(force_1cpu);
- y += ys30;
-
// Background rendering
add_subwindow(new BC_Bar(xs5, y, get_w() - xs10));
y += ys5;
- add_subwindow(new BC_Title(x, y, _("Background Rendering (Video only)"), LARGEFONT, resources->text_default));
+ add_subwindow(title = new BC_Title(x, y, _("Background Rendering (Video only)"), LARGEFONT, resources->text_default));
+ title->context_help_set_keyword("Background Rendering");
y1 = y += ys30;
win = add_subwindow(new PrefsUseBRender(pwindow, x, y));
+ win->context_help_set_keyword("Background Rendering");
y += win->get_h() + ys10;
win = add_subwindow(new BC_Title(x, y, _("Frames per background rendering job:")));
+ win->context_help_set_keyword("Background Rendering");
y += win->get_h() + ys5;
PrefsBRenderFragment *brender_fragment = new PrefsBRenderFragment(pwindow, this,
x + xmargin3, y);
brender_fragment->create_objects();
y += brender_fragment->get_h() + ys5;
win = add_subwindow(new BC_Title(x, y, _("Frames to preroll background:")));
+ win->context_help_set_keyword("Background Rendering");
y += win->get_h() + ys5;
PrefsBRenderPreroll *bpreroll = new PrefsBRenderPreroll(pwindow, this,
x + xmargin3, y + ys5);
y += bpreroll->get_h() + ys20;
x += xmargin4;
- add_subwindow(new BC_Title(x, y1, _("Output for background rendering:")));
+ add_subwindow(title = new BC_Title(x, y1, _("Output for background rendering:")));
+ title->context_help_set_keyword("Background Rendering");
y1 += ys20;
brender_tools = new FormatTools(mwindow, this,
pwindow->thread->preferences->brender_asset);
// Renderfarm
add_subwindow(new BC_Bar(xs5, y, get_w() - xs10));
y += ys5;
- add_subwindow(new BC_Title(x, y, _("Render Farm"), LARGEFONT, resources->text_default));
+ add_subwindow(title = new BC_Title(x, y, _("Render Farm"), LARGEFONT, resources->text_default));
+ title->context_help_set_keyword("Render Farm Menu");
x1 = get_w() - BC_GenericButton::calculate_w(this, _("Reset rates")) - x;
add_subwindow(new PrefsRenderFarmReset(pwindow, this, x1, y));
x1 = x + xmargin4;
BC_Title *node_title = new BC_Title(x1, y, _("Nodes:"));
add_subwindow(node_title);
+ node_title->context_help_set_keyword("Render Farm Menu");
x1 += node_title->get_w() + xS(15);
sprintf(string, _(MASTER_NODE_FRAMERATE_TEXT),
pwindow->thread->preferences->local_rate);
add_subwindow(master_rate = new BC_Title(x1, y, string));
+ master_rate->context_help_set_keyword("Render Farm Menu");
add_subwindow(node_list = new PrefsRenderFarmNodes(pwindow, this, x + xmargin4, y+=yS(25)));
+ node_list->context_help_set_keyword("Render Farm Menu");
add_subwindow(new PrefsRenderFarm(pwindow, x, y+=ys5));
- add_subwindow(new BC_Title(x, y+=ys30, _("Hostname:")));
- add_subwindow(new BC_Title(x + xmargin3, y, _("Port:")));
+ add_subwindow(title = new BC_Title(x, y+=ys30, _("Hostname:")));
+ title->context_help_set_keyword("Render Farm Menu");
+ add_subwindow(title = new BC_Title(x + xmargin3, y, _("Port:")));
+ title->context_help_set_keyword("Render Farm Menu");
add_subwindow(edit_node = new PrefsRenderFarmEditNode(pwindow, this, x, y+=yS(25)));
+ edit_node->context_help_set_keyword("Render Farm Menu");
edit_port = new PrefsRenderFarmPort(pwindow, this, x+xmargin3, y);
edit_port->create_objects();
add_subwindow(new PrefsRenderFarmNewNode(pwindow, this, x+xmargin2, y));
add_subwindow(new PrefsRenderFarmSortNodes(pwindow, this, x, y+=ys30));
add_subwindow(new PrefsRenderFarmDelNode(pwindow, this, x+xmargin2, y));
- add_subwindow(new BC_Title(x, y+=ys35, _("Client Watchdog Timeout:")));
+ add_subwindow(title = new BC_Title(x, y+=ys35, _("Client Watchdog Timeout:")));
+ title->context_help_set_keyword("Render Farm Menu");
renderfarm_watchdog = new PrefsRenderFarmWatchdog(pwindow, this, x+xmargin3, y-ys5);
renderfarm_watchdog->create_objects();
- add_subwindow(new BC_Title(x, y+=ys35, _("Total jobs to create:")));
+ add_subwindow(title = new BC_Title(x, y+=ys35, _("Total jobs to create:")));
+ title->context_help_set_keyword("Render Farm Menu");
PrefsRenderFarmJobs *jobs = new PrefsRenderFarmJobs(pwindow, this,
x + xmargin3, y-ys5);
jobs->create_objects();
y += jobs->get_h() + ys5;
win = add_subwindow(new BC_Title(x, y,
_("(overridden if new file at each label is checked)")));
+ win->context_help_set_keyword("Render Farm Menu");
// y += win->get_h() + ys5;
// add_subwindow(new PrefsRenderFarmVFS(pwindow, this, x, y));
// add_subwindow(new BC_Title(x, y,
return 0;
}
+CacheTransitions::CacheTransitions(int x, int y,
+ PreferencesWindow *pwindow, PerformancePrefs *subwindow)
+ : BC_CheckBox(x, y, pwindow->thread->preferences->cache_transitions,
+ _("Cache Transitions"))
+{
+ this->pwindow = pwindow;
+}
+
+int CacheTransitions::handle_event()
+{
+ pwindow->thread->preferences->cache_transitions = get_value();
+ return 0;
+}
+
PrefsUseHWDev::PrefsUseHWDev(PreferencesWindow *pwindow,
PerformancePrefs *subwindow, int x, int y)
_("Use render farm"))
{
this->pwindow = pwindow;
+// *** CONTEXT_HELP ***
+ context_help_set_keyword("Render Farm section");
}
PrefsRenderFarm::~PrefsRenderFarm()
{
_("Force single processor use"))
{
this->pwindow = pwindow;
+// *** CONTEXT_HELP ***
+ context_help_set_keyword("Performance section");
}
PrefsForceUniprocessor::~PrefsForceUniprocessor()
{
{
this->pwindow = pwindow;
this->subwindow = subwindow;
+// *** CONTEXT_HELP ***
+ context_help_set_keyword("Render Farm Menu");
}
PrefsRenderFarmNewNode::~PrefsRenderFarmNewNode()
{
{
this->pwindow = pwindow;
this->subwindow = subwindow;
+// *** CONTEXT_HELP ***
+ context_help_set_keyword("Render Farm Menu");
}
PrefsRenderFarmReplaceNode::~PrefsRenderFarmReplaceNode()
{
{
this->pwindow = pwindow;
this->subwindow = subwindow;
+// *** CONTEXT_HELP ***
+ context_help_set_keyword("Render Farm Menu");
}
PrefsRenderFarmDelNode::~PrefsRenderFarmDelNode()
{
{
this->pwindow = pwindow;
this->subwindow = subwindow;
+// *** CONTEXT_HELP ***
+ context_help_set_keyword("Render Farm Menu");
}
PrefsRenderFarmSortNodes::~PrefsRenderFarmSortNodes()
{
this->pwindow = pwindow;
this->subwindow = subwindow;
+// *** CONTEXT_HELP ***
+ context_help_set_keyword("Render Farm Menu");
}
int PrefsRenderFarmReset::handle_event()