// Called by rendering client to cause the GUI to display something with the data.
void send_render_gui(void *data);
void send_render_gui(void *data, int size);
+
// Called by MWindow to cause GUI to display
void render_gui(void *data);
void render_gui(void *data, int size);
+// PluginClientFrames queuing to gui client_frames
+ void send_reset_gui_frames();
+ void reset_gui_frames();
+ void render_gui_frames(PluginClientFrames *frames);
+ void reset_plugin_gui_frames();
+ void render_plugin_gui_frames(PluginClientFrames *frames);
// Send the boundary autos of the next fragment
int set_automation(FloatAutos *autos, FloatAuto **start_auto, FloatAuto **end_auto, int reverse);
// client origin
int plugin_type;
+ int plugin_id;
// buffers
int64_t out_buffer_size; // size of a send buffer to the plugin
// Pointer to keyframe when plugin is not available
KeyFrame *keyframe;
AttachmentPoint *attachment;
-// Storage of keyframes and GUI status
- Plugin *plugin;
// Storage of session parameters
EDL *edl;