class PluginGUIs : public ArrayList<PluginServer*>
{
- int next_id;
MWindow *mwindow;
public:
PluginGUIs(MWindow *mwindow);
KeyFrame* get_keyframe();
// Apply new settings from the plugin GUI. Called by PluginClient::send_configure_change
// Used in keyframe spanning mode.
- void apply_keyframe(KeyFrame *src);
+ void apply_keyframe(Plugin *plugin, KeyFrame *src);
// Create new theme object. Used by theme plugins.
Theme* new_theme();
void set_use_opengl(int value, VideoDevice *vdevice);
// Plugin must call this before performing OpenGL operations.
int get_use_opengl();
+ int to_ram(VFrame *vframe);
// Called from plugin client
// Returns 1 if a GUI is open so OpenGL routines can determine if