ProxyRender(MWindow *mwindow, Asset *format_asset);
~ProxyRender();
void to_proxy_path(char *new_path, Indexable *indexable, int scale);
- void from_proxy_path(char *new_path, Asset *asset, int scale);
+ static void from_proxy_path(char *new_path, Asset *asset, int scale);
ArrayList<Indexable *> orig_idxbls; // originals which match the proxy assets
ArrayList<Indexable *> orig_proxies; // proxy assets