sprintf(string, _("Rendering %s..."), filename);
// Don't bother with the filename since renderfarm defeats the meaning
+ mwindow->gui->lock_window("Render::start_progress");
progress = mwindow->mainprogress->start_progress(_("Rendering..."),
progress_max);
+ mwindow->gui->unlock_window();
render_progress = new RenderProgress(mwindow, this);
render_progress->start();
}
delete progress;
sprintf(string2, _("Rendering took %s"), string);
- mwindow->gui->lock_window("");
+ mwindow->gui->lock_window("Render::stop_progress");
mwindow->gui->show_message(string2);
mwindow->gui->update_default_message();
mwindow->gui->stop_hourglass();