if( !render->result ) {
// Get total range to render
render->total_start = command->start_position;
+#if 0
+ render->default_asset->timecode = command->start_position;
+ printf("tc: %f \n", render->default_asset->timecode);
+ render->default_asset->timecode += edl->session->timecode_offset;
+#endif
render->total_end = command->end_position;
total_length = render->total_end - render->total_start;