#include <unistd.h>
+#ifndef AF_FILE
+#define AF_FILE AF_LOCAL
+#endif
RenderFarmServer::RenderFarmServer(
FileXML file;
// Save the XML
- server->edl->save_xml(&file,
- 0,
- 0,
- 0);
+ server->edl->save_xml(&file, 0);
file.terminate_string();
//printf("RenderFarmServerThread::send_edl\n%s\n\n", file.string);