Merge CV, ver=5.1; ops/methods from HV, and interface from CV where possible
[goodguy/history.git] / cinelerra-5.1 / cinelerra / renderfarmclient.h
diff --git a/cinelerra-5.1/cinelerra/renderfarmclient.h b/cinelerra-5.1/cinelerra/renderfarmclient.h
new file mode 100644 (file)
index 0000000..1954795
--- /dev/null
@@ -0,0 +1,173 @@
+
+/*
+ * CINELERRA
+ * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
+ * 
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ * 
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ * 
+ */
+
+#ifndef RENDERFARMCLIENT_H
+#define RENDERFARMCLIENT_H
+
+#include "arraylist.h"
+#include "asset.inc"
+#include "bchash.inc"
+#include "edl.inc"
+#include "mutex.inc"
+#include "packagerenderer.h"
+#include "pluginserver.inc"
+#include "preferences.inc"
+#include "renderfarm.inc"
+#include "renderfarmclient.inc"
+//#include "renderfarmfsclient.inc"
+#include "thread.h"
+
+class RenderFarmClient
+{
+public:
+       RenderFarmClient(int port, 
+               char *deamon_path, 
+               int nice_value,
+               char *config_path);
+       ~RenderFarmClient();
+       
+       void main_loop();
+
+
+
+
+// After a socket times out, kill the render node.
+       void kill_client();
+       
+//     RenderFarmClientThread *thread;
+       
+       int port;
+       char *deamon_path;
+// PID to be returned to background render object
+       int this_pid;
+// The plugin paths must be known before any threads are started
+       BC_Hash *boot_defaults;
+       Preferences *boot_preferences;
+       ArrayList<PluginServer*> *plugindb;
+};
+
+class RenderFarmClientThread : public Thread
+{
+public:
+       RenderFarmClientThread(RenderFarmClient *client);
+       ~RenderFarmClientThread();
+
+// Commands call this to send the request packet.
+// The ID of the request followed by the size of the data that follows is sent.
+       int send_request_header(int request, 
+               int len);
+// These are local functions to handle errors the right way for a client.
+// They simply call the RenderFarmServerThread functions and abort if error.
+       int write_socket(char *data, int len);
+       int read_socket(char *data, int len);
+// Return 1 if error
+       int write_int64(int64_t number);
+       int64_t read_int64(int *error = 0);
+       void read_string(char* &string);
+       void abort();
+// Lock access to the socket during complete transactions
+       void lock(const char *location);
+       void unlock();
+
+
+
+       void do_tuner(int socket_fd);
+       void do_packages(int socket_fd);
+
+
+       void get_command(int socket_fd, int *command);
+       void read_preferences(int socket_fd, 
+               Preferences *preferences);
+       void read_asset(int socket_fd, Asset *asset);
+       void read_edl(int socket_fd, 
+               EDL *edl, 
+               Preferences *preferences);
+       int read_package(int socket_fd, RenderPackage *package);
+       int send_completion(int socket_fd);
+       void ping_server();
+       void init_client_keepalive();
+
+       void main_loop(int socket_fd);
+       void run();
+
+// Everything must be contained in run()
+       int socket_fd;
+// Read only
+       RenderFarmClient *client;
+//     RenderFarmFSClient *fs_client;
+       double frames_per_second;
+       Mutex *mutex_lock;
+       RenderFarmWatchdog *watchdog;
+       RenderFarmKeepalive *keep_alive;
+// pid of forked process
+       int pid;
+};
+
+
+
+
+
+
+
+class FarmPackageRenderer : public PackageRenderer
+{
+public:
+       FarmPackageRenderer(RenderFarmClientThread *thread,
+               int socket_fd);
+       ~FarmPackageRenderer();
+       
+       
+       int get_result();
+       void set_result(int value);
+       void set_progress(int64_t total_samples);
+       int set_video_map(int64_t position, int value);
+
+       
+       int socket_fd;
+       RenderFarmClientThread *thread;
+};
+
+
+
+
+
+
+
+
+class RenderFarmKeepalive : public Thread
+{
+public:
+       RenderFarmKeepalive(RenderFarmClientThread *client_thread);
+       ~RenderFarmKeepalive();
+
+       void run();
+
+       RenderFarmClientThread *client_thread;
+       int done;
+};
+
+
+
+
+
+
+
+#endif