ScopeGUI *gui;
};
+class ScopeRefresh : public BC_CheckBox
+{
+public:
+ ScopeRefresh(ScopeGUI *gui, int x, int y);
+ int handle_event();
+ ScopeGUI *gui;
+};
+
class ScopeGUI : public PluginClientWindow
{
ScopeVectSlider *vect_slider;
ScopeVectGrats *vect_grats;
ScopeSmooth *smooth;
+ ScopeRefresh *refresh;
VFrame *grat_image;
OverlayFrame *overlay;
int use_hist_parade, use_wave_parade;
int bins[HIST_SECTIONS][TOTAL_BINS];
- int frame_w, use_smooth;
+ int frame_w, use_smooth, use_refresh;
int use_wave_gain, use_vect_gain;
};