Edit *edit = 0;
Tracks *tracks = edl->tracks;
for( Track *track=tracks->first; track && !edit; track=track->next ) {
- if( !track->record ) continue;
+ if( !track->is_armed() ) continue;
if( track->data_type != TRACK_SUBTITLE ) continue;
int64_t pos = track->to_units(position,0);
edit = track->edits->editof(pos, PLAY_FORWARD, 0);
Tracks *tracks = edl->tracks;
for( Track *track=tracks->first; track; track=track->next ) {
if( track->data_type != TRACK_SUBTITLE ) continue;
- if( !track->record ) continue;
+ if( !track->is_armed() ) continue;
int64_t start_i = track->to_units(start, 0);
int64_t end_i = track->to_units(end, 1);
track->edits->clear(start_i,end_i);
Tracks *tracks = swindow->mwindow->edl->tracks;
for( Track *track=tracks->first; track; track=track->next ) {
if( track->data_type != TRACK_SUBTITLE ) continue;
- if( !track->record ) continue;
+ if( !track->is_armed() ) continue;
char *cp = track_title, *ep = cp+sizeof(track_title)-6;
for( const char *bp=track->title; cp<ep && *bp!=0; ) {
int wch = butf8(bp); // iswalnum(wch) broken by MS port