Merge CV, ver=5.1; ops/methods from HV, and interface from CV where possible
[goodguy/history.git] / cinelerra-5.1 / cinelerra / threadindexer.C
diff --git a/cinelerra-5.1/cinelerra/threadindexer.C b/cinelerra-5.1/cinelerra/threadindexer.C
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+
+/*
+ * CINELERRA
+ * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ *
+ */
+
+#include "asset.h"
+#include "assets.h"
+#include "bcprogressbox.h"
+#include "condition.h"
+#include "bchash.h"
+#include "filesystem.h"
+#include "guicast.h"
+#include "indexfile.h"
+#include "language.h"
+#include "loadfile.h"
+#include "mwindowgui.h"
+#include "mwindow.h"
+#include "threadindexer.h"
+
+#include <string.h>
+
+// This doesn't appear to be used anymore.
+
+
+
+
+ThreadIndexer::ThreadIndexer(MWindow *mwindow, Assets *assets)
+ : Thread()
+{
+       this->mwindow = mwindow;
+       this->assets = assets;
+       set_synchronous(0);
+       indexfile = new IndexFile(mwindow);
+       interrupt_lock = new Condition(0, "ThreadIndexer::ThreadIndexer");
+}
+
+ThreadIndexer::~ThreadIndexer()
+{
+       delete indexfile;
+       delete interrupt_lock;
+}
+
+void ThreadIndexer::start_build()
+{
+       interrupt_flag = 0;
+       start();
+}
+
+// build all here to allow editing during build
+void ThreadIndexer::run()
+{
+// check locations of each asset
+       FILE *test_file;
+       Asset *current_asset;
+       char new_filename[1024], old_filename[1024];
+       int result = 0;
+       BC_ProgressBox *progress = 0;
+
+       for(current_asset = assets->first; current_asset; current_asset = current_asset->next)
+       {
+               if(!(test_file = fopen(current_asset->path, "rb")))
+               {
+// file doesn't exist
+                       strcpy(old_filename, current_asset->path);
+
+                       result = 1;
+// get location from user
+                       char directory[1024];
+                       sprintf(directory, "~");
+                       mwindow->defaults->get("DIRECTORY", directory);
+
+                       char string[1024], name[1024];
+                       FileSystem dir;
+                       dir.extract_name(name, old_filename);
+                       sprintf(string, _("Where is %s?"), name);
+
+                       LocateFileWindow window(mwindow, directory, string);
+                       window.create_objects();
+                       int result2 = window.run_window();
+
+                       mwindow->defaults->update("DIRECTORY",
+                               window.get_submitted_path());
+
+                       if(result2 == 1)
+                       {
+                               new_filename[0] = 0;
+                       }
+                       else
+                       {
+                               strcpy(new_filename,
+                                       window.get_submitted_path());
+                       }
+
+// update assets containing old location
+                       assets->update_old_filename(old_filename, new_filename);
+               }
+               else
+               {
+                       fclose(test_file);
+               }
+       }
+
+
+// test index of each asset
+       for(current_asset = assets->first;
+               current_asset && !interrupt_flag;
+               current_asset = current_asset->next)
+       {
+// test for an index file already built before creating progress bar
+               if(current_asset->index_status == INDEX_NOTTESTED &&
+                       current_asset->audio_data)
+               {
+                       if(indexfile->open_index(mwindow, current_asset))
+                       {
+// doesn't exist
+// try to create now
+                               if(!progress)
+                               {
+                                       progress = new BC_ProgressBox(mwindow->gui->get_abs_cursor_x(1),
+                                               mwindow->gui->get_abs_cursor_y(1),
+                                               _("Building Indexes..."),
+                                               1);
+                                       progress->start();
+                               }
+
+//                             indexfile->create_index(current_asset, 0, progress);
+                               if(progress->is_cancelled()) interrupt_flag = 1;
+                       }
+                       else
+                       {
+                               if(current_asset->index_status == INDEX_NOTTESTED)
+                                       current_asset->index_status = INDEX_READY;   // index has been tested
+                               indexfile->close_index();
+                       }
+               }
+       }
+
+// progress box is only created when an index is built
+       if(progress)
+       {
+               progress->stop_progress();
+               delete progress;
+               progress = 0;
+       }
+
+       interrupt_lock->unlock();
+}
+
+void ThreadIndexer::interrupt_build()
+{
+       interrupt_flag = 1;
+       indexfile->interrupt_index();
+       interrupt_lock->lock(" ThreadIndexer::interrupt_build");
+       interrupt_lock->unlock();
+}
+